Can Malzahar and Varus be the next candidates for a VFX Update?
Varus
- Passive just unclear at times under which buff you are under (Champion kill or Minion kill)
- Q hitbox is really bad and at the end of the range, the tip of the arrow just disappears while the line of the rest of the arrow doesn't.
- W is slimy purple worms.
- E just makes the ground look like it had a Brightness and Contrast applied to it.
- R just looks very old in general and has the purple worm issue same as with W.
Malzahar
- Q Visuals just don't look all too well designed, it's way too complicated and choppy (similar to how the Hextech Malzahar Q was made to look).
- W Voidlings spawning visuals aren't satisfying because he's not spawning them from the ground but they spawn in some weird looking electricity visual.
- E could use some improvement but it's alright I think.
- R Null Zone just doesn't look great, really old and just poor in quality.