aatrox rework

rawiazam1··1 votes·1,100 views

i am an Aatrox main and the changes that were made to his recently made me kind of tilted before i start i want to say that you did a great job in balancing him, removing his health costs made him much better when behind and he is much more viable now thanks to these changes i mostly got mad about two changes

  1. his passive: reducing its cooldown made it a much better ability since before it proced only 4-6 times a game but the thing that is off is his new buff. i see that you tried to do a passive close to darius's 5 stacks, but it just doesn't work how you did it. Aatrox doesn't have suck a high base ad so by putting 25% BASE ad bonus, you just gave him 30 more ad at level 18 which is close to useless, his attack speed is the same but now only for a limited amount of time. so overall i think his non cooldown passive is now weaker, a fix for that is changing the 25% base ad to a 25/10% total ad buff or increasing his attack speed ( yes im talking to you kled).

  2. his w: more precisely his unactive one, before the change his lifesteal w was very fun it almost every time made your opponent say "WTF is this lifesteal rito pls" when you were lower than 50% hp but at the same time it wasn't broken since it can be counterd using grievous wounds ( ignite, executioners , etc..) but now you removed his ad scaling entirely and gave him a missing hp scaling , the problem with that is that now you have no real preference of deactivating your w since it no longer cost hp. its like all his kit it ad based and his w whispers to you " go full hp", its base healing is nothing and it violates all his other kit . a quick fix for that is giving back his ad scaling or adding an ad scaling ONLY when below 50% hp or something like that

as i said you did a great job averall but this two abilities is utterly disturbing

1 Comments

Imegastorm961 votes

I totaly agree with you,but I think 5stacks is so much,you have no hope to fill it in right moment in laning phase.I think the way to solve it is decreasing amount of stacks needed or increasing bloodrush time.

More from Gameplay

More by rawiazam1