15 new champions a year and we wonder why Riot can't balance the game?
Started with 28 in 2010, now like, 128 or something right?
Of course the game is going to be whack. They bite off more than they can chew, because new champions makes money. But in the process they increase their work load always doing such big patches every two weeks.
To make matters worse, there is no logical baseline that champions all must deal with.
Manaless champions with low cool downs for example, get the luxury of much more focus builds.
Some champions are good early AND late game.
There needs to be an underline thread of logic that pulls the game together. But the way Marc Merrill sets up the company, he allows a lot of creative decisions at lower levels. But then, ya know, tons of patches.
I feel like they are either incompetent at what they do, or balancing the game was never there intention. And please spare me your "perfectly imbalanced", get out of jail free card for game companies, propaganda.
