Loss. 6/3/10 with 53% kill participation.

DarwinTheory··2 votes·776 views

Monkey jungler 0 ganks top. Feeds his ass off ignores objectives gives up 3 internals. I still almost carried the win.

Next game

3/0/0 12% kill participation. My jungler is 16/1/1 I could literally have AFK'd and we'd have won still.

My impact in both games was next to useless. No matter how hard I carried we lost. No matter how little joined the TFs next game we won.

So how is the MMR system going to quantify my skill level with this amount of r%%%%%ed unbalanced matchmaking or is the MMR system unable to calculate my skill and that is actually the cause of this r%%%%%ed unbalanced matchmaking?

Either way this game is a fucking joke right now. I get ZERO satisfaction for hardly any wins I get because matchmaking and MMR assignment is crap.

6 Comments

Unker1392 votes

{quoted}

Monkey jungler 0 ganks top. Feeds his ass off ignores objectives gives up 3 internals. I still almost carried the win.

Next game

3/0/0 12% kill participation. My jungler is 16/1/1 I could literally have AFK'd and we'd have won still.

My impact in both games was next to useless. No matter how hard I carried we lost. No matter how little joined the TFs next game we won.

So how is the MMR system going to quantify my skill level with this amount of r%%%%%ed unbalanced matchmaking or is the MMR system unable to calculate my skill and that is actually the cause of this r%%%%%ed unbalanced matchmaking?

Either way this game is a fucking joke right now. I get ZERO satisfaction for hardly any wins I get because matchmaking and MMR assignment is crap.

You had two very different performances yourself in two games. How do you expect the matchmaker to predict how you are going to play let alone the other 9 people in the game.?

DarwinTheory1 votes

{quoted}

You had two very different performances yourself in two games. How do you expect the matchmaker to predict how you are going to play let alone the other 9 people in the game.?

Wrong. My performance was the same. I tried to win in both games. The difference was in game 2 my jungler carried so hard I couldn't get to that same 53% KP.

So how is this my fault? Your argument falls flat on its face. My play was consistent. My junglers plays were inconsistent.

What part of that don't you get?

Unker1391 votes

{quoted}

Wrong. My performance was the same. I tried to win in both games. The difference was in game 2 my jungler carried so hard I couldn't get to that same 53% KP.

So how is this my fault? Your argument falls flat on its face. My play was consistent. My junglers plays were inconsistent.

What part of that don't you get?

No one said it was your fault. No said you didn't try. But to try to say that the only difference between a 6/3/10 game and 3/0/0 game is the jungler...the you are kidding yourself. In the first game your were actively involved in the team fights. In the 2nd you were not...you were also not needed, but that's irrelevent.

Nobody plays perfectly consistently every game at any level. My point is that you can't blame the matchmaker because a jungler didn't gank when you needed him to or because he carried....it could easily have been the same player in both games.

Vonyalo2 votes

Well... welcome to league buddy

Metal Janna1 votes

Better jungler wins is still in effect.

The balance team decided the best way to make junglers have less influence was just to make sure one of them gets facerolled per match.

That worked.

DarwinTheory1 votes

[{quoted}](name=Metal Janna,realm=NA,application-id=3ErqAdtq,discussion-id=RWu7MoPr,comment-id=0000,timestamp=2019-09-12T20:07:21.586+0000)

Better jungler wins is still in effect.

The balance team decided the best way to make junglers have less influence was just to make sure one of them gets facerolled per match.

That worked.

I have a strong suspicion RIOT deliberately have this jungler imbalance to enforce wins and losses.

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