How to 'save' Malzahar.
At this point in time we know that Riot are set in killing Malz off in pro-play, they don't want him in the support role, but to achieve this they're simply out right nerfing him with no compensation buffs.
> Malzahar
- Base armor lowered from 20 to 18.
- Voidling HP lowered from 3 to 2
These are the changes most likely hitting Malz right in the gut on Wednesday. This will destroy mid lane Malz in nearly all stages of the game, his Voidlings as of now are his primary damage source and the only way to deal meaningful damage is to have them stack on a target infected with Malefic Visions. Giving them 2HP at all stages of the game means they're fodder for AoE spells, fodder for Runnans armed champions and for anyone with an empowered auto. Now considering Rito haven't shown any interest in reverting him so we have to deal with what we have.
> Suggested buffs: 'Voidlings gain one extra hit point per 300AP'
What I propose to go along with these nerfs is a compensation buff based on AP, this way supports cannot abuse Voidlings early game, but mid lane Malzahars get their Voidling power back mid game and actually have the potential to gain even more power late game.
I believe this change could fix the early game Malzahar support crowding out LCS and high tier play as it means Malz support wont get 3HP Voidlings until they get
in the mid to late game. And if Malz support opts for
then they won't see 3HP Voidlings for the entire game.
Mid lane Malzahar would get around 300AP (and the 3HP Voidlings) mid game with
and could even push for 4HP Voidlings by building
along with another high AP item. This way mid lane Malzahar doesn't loose power by the mid game and can even opt for more damage late by sacrificing defensive AP items for raw AP to amp up his Voidlings further, offering additional build diversity.
Please Rito, don't let
rot away.
Thanks for reading, also link to my champ stats (yes I'm low elo); http://www.lolskill.net/summoner/EUW/SweedishGunner/champions