I'm not usually one to complain about patches before they're out....
But watching some jungle
play on the PBE is a bit concerning.
TLDR; He's really safe and a lot of the "weaknesses" of his kit that justify some of the power he gets only apply in lane, so he just wrecks in the jungle. He may actually be better in the jungle, and an ADC that can safe farm and not be shut down might be a balance issue (definitely will be complained about).
His kit is designed to give him lots of raw power, but in exchange he has some pretty big weaknesses that enemies can exploit. The delay in his q explosion allows some of it to be dodged even if the first part hits I believe, the reload on his auto gives trade back time even for melee champs if you get in close enough to hit the extra bullets for damage (especially on crits w/ their wide spray), and I think the knock back instead of penetration means minions can stop the bullets if you position right (not sure because I've been watching jungle mostly). He has some tanky stats to mitigate it, but he has to open him self to a lot of potential trade damage in order to get close and use a lot of his damage.
In the jungle though he is looking like one of the faster clears, one of the safer clears w/ high HP if you play him right, and one of the best early game duelists. His knock back and quick draw let him kite camps w/out breaking their patience really easy now so his HP stays high, and even if he does have to take some hits he has massive armor if his quick draw bonus is up. His clear is really fast because he can do 150-250% AD autos pretty consistently, and potentially could do a 300% AD on raptors but that's unrealistic (close range isn't an issue bc you can chose positioning w/ jg camps unlike lane opponent so 4 pellets on 1 monster is 150% AD, and 2 on the big monster with 1 on the side small monsters is 250% damage to he camp because it's 100%+75%+75%, which is a really really fast clear). Oh and whether he's clearing camps or dueling when he invades or is invaded, his q is much easier to proc the instant explode because of all the jungle walls. If you have a laner w/ CC his burst damage is pretty good too btw, so he can get kills and jungle farm so he can probably get as much gold as he would in lane most of the time (assuming the jungler is good and uses his kit right).
I love the rework, but
looks like he may be the new jungle
, but with more burst and resistances, and less poke and mobility. Oh and given that he's an ADC he probably out scales her late game too. Maybe it's just me, but that sounds like it may be a problem to balance.