The tank to damage ratio on specific champions is fucking ridiculous...
Short story: We were getting stomped in the beginning of the game, and long story short, we came back near the end-game and we were able to win 2 consecutive teamfights to give us a small lead. But, the one thing that makes these situations even more ridiculous and hard to recover from, is that the bullshit tank to damage ratio on champions like
is beyond bullshit. My team played the end-game so damn well, but the amount of resources we have to use on a single god damn champion so that he doesnt 100-0 my adc while tanking every ability thrown at him is unreasonable. A champion like Jax makes these situations even worse because of his overly toxic kit. Our lulu did everything she could, nautilus and i (sion) used all of the CC we could, but it's just not enough to stop these champions from winning every single teamifight. They output an insane amount of damage, while being unkillable. I just want to know, what are we supposed to do in this situations? They melt turrets, and everything in their paths and snowball the game and make it almost impossible to come back from. In that game, we were able to get to the last nexus turret before the final teamfight where jax just wiped everything. I need help with these situations. Our bans were pretty good too.
the return of tank fizz is nigh upon us
Yes, Keep your attention on others.
or 