How about this for the new frozen mallet?
#Build (back to his first form)
+ 
#Stats
- +700 Health
- +30 Attack Damage
Unique Passive – Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. The movement speed bonus is halved for ranged champions. Unique Active – Cold Mark: Marks a targeted champion for 5 seconds that reduce his attack speed with 10%. This marked target will leave a frost trail that will refresh the rage passive when walking over it. Auto attack will deal true damage on the marked target based on 3% of your maximum health.
So no more slow but a refreshing on rage passive. Since it's a anti-kit tool an attackspeed reduction wouldn't be a bad idea I think.
Pickaxe +
Ruby Crystal + 950g = 3300g. (Item cost remains the same).
because of the toxic on hit slow. And now you are suggesting to bring these passives back together.
- and to reduce the HP given. Not too much AS, more like 20-25%, but a faster attack also means that you can chase better. Just thinking here...
. I think the AD/Health factor should remain. Also this would also mean this item becomes more effective lategame. And I don't think scaling power is a bad thing. Whe also have to take in mind. Despide rage is haf for range champion. It could still become to effective for marksmen. Whe reason don't want to see
with a core item like this.
rushed this item.