ADC Role is the most problematic role in the game

Vesemir·2/4/2017, 9:54:23 PM·3 votes·821 views

They abuse everything. They cause major problems due to their build paths. They abused Sterrak caused Riot to nerf the item. They abused Armor Pen which gave us the lethality. They abuse Frozen Mallet, Black Cleaver, Maw which are bruiser items. They basically abuse everything in the game. The idea of critical chance makes everything RNG. Adcs are basically burst assassins with range. Now with the lethality buff MF will start one shotting again. Can you please make lethality a melee stat and leave Armor Pen as it is. Why do you give adcs the items that an assassin should build? WHY are you giving adcs such high burst damage instead of damage over time? Why do i lose half of my hp with a Vayne tumble crit? Why do you let Caitlyn put 5 traps making the lane a maze? Why does Caitlyns headshot takes 70% of my hp? Why people still cry about champs like Yasuo, Rengar, Kha etc.. when an adc can do the same amount of damage with a distance?

Edit: Downvote me all you want. Facts are facts. Cant wait for adc mains to downvote.

8 Comments

Qepu2/4/2017, 10:05:35 PM2 votes

Want to talk about cancer kits Tryndamere this guy is everything cancer stands for Passive - Gives him 35% crits when rage bar is filled Q - AOE damage and get away that can go through walls W - AOE enemy damage decrease, and if turned around slows them for like 90% E - A heal R - Can't die for 7 years, and has a short ass CD

yoshi27902/4/2017, 10:00:19 PM1 votes

Yasuo Has a wall, DOUBLE crit and AoE knockup + Loads of shields + tons of dashes + resourceless.

That's more than an ADC

Loco Mot1ves2/4/2017, 10:19:02 PM1 votes

This is why we can't have nice things, QQ. While ADC's may be capable of "tons of damage", they are still extremely squishy. There's this thing called strategy and taking out high priority targets. A lot of good teams will play to keep their carries safe from being one shot so that they can do everything you just said.

Usually, whoever gets the jump first will have the advantage. I main MF and can one shot squishies with a simple combo out of a bush, but those same people I'm one shotting can still do the exact same thing to me if they were in a better position.

Lethality doesn't lifesteal the same way a BT will, so it's not as though they are going to sustain in lane or elsewhere if they are hit with some burst, or at least a lot more slowly from runes and masteries.