How about Warwick having some AP ratios?
On his passive, so it acts like a Nashor Tooth effect and on his Ultimate, especially since it does magic damage anyway.
Would the sustain from Q and ULT be too problematic if he goes full AP?
On his passive, so it acts like a Nashor Tooth effect and on his Ultimate, especially since it does magic damage anyway.
Would the sustain from Q and ULT be too problematic if he goes full AP?
IMO, Warwick needs some buffs. He becomes rather meh as the game progresses.
bring back on-hit wick!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
He needs higher base HP more than anything so he can actually survive going AP/damage heavy builds.
His ult applies on hit effects 3 times so just having it on his passive(which is on hit) would be good enough.
I mean, he already has a pretty big on on his q, but would be interesting to see another one thrown into the kit just for the "for fun build"
Given how bad AP WW is, I think that would not create any issues.
But there is still a remote possiblity of WW starting blue enchant for early damage and then full tank