Caitlyn's trap spam is anti fun zone tool.
Well, I guess it's an unpopular opinion but the way she can zone the entire team by just spamming traps all over the place is not interactive. There are so many choke points in SR which can be walled off by bunch of traps instantly. And if your team doesn't have proper vision, contesting something will be lethal to your team. Even lining up every trap near inhibitor turrets is really oppressive. Enemy poke and Caitlyn's AA range will punish anyone going near these traps (unsafe to disarm obviously, until they get the turret and retreat).
I'm sure there are some ways to play around that, but that requires people to flank from different angles. But that's also dangerous and competent enemy team with vision will not fall for this act easily.
Maybe it needs to be looked at.
(if they're close enough for alpha)
anyone with
, and anyone with flash.