why build tanky anymore with all the % hp dmg Riot keeps adding..

CHOPSTICKUHH··2 votes·287 views

I never was one to say:

"Oh another 3 hit ability" or "Look another super mobile champ"

In all honesty I don't mind all the 3 hit ability skills or the mobile champs cause what there are like 126 champions in league now so ya there will be some over lapping ability/ kits

BUT

With all the % health damage latley being either reworked into champs, added in, or in totally new champs.. There always seems to be someone on the opposing team that can melt the tank.

6 Comments

Mecha MaIphite4 votes

Because in most cases 80% of the rest of the champion's damage is not %hp.

CHOPSTICKUHH1 votes

All the people posting about "wow more %hp dmg" need to see your comment.

I agree

Leeerzeichen2 votes

Tanks offer a big amount of utility and damage, why should they be extremely durable too? You could also ask, why should I play a squishy, if the enemy has a unkillable tank that can oneshot me? Tanks have the tools to have a seriously impact on squishes (a lot cc and high base damage) and squishes have the tools to have a seriously impact on tanks (true damage, % max hp damage and penetration). It's just fair.

Shonjl1 votes

LC$BIGPLAY$

They don't like tanks being able to tank so they want ways to murder them in 1 second. Which is why Vayne is still a thing as well as tanks being nerfed.

Marthian1 votes

They wouldn't have buffed "juggernaut" itemization if that was the case. Or let Mordekaiser completely wreck bot lane (on juggernaut patch, he was basically impossible to deal with in lane. Have to poke him extremely hard to do anything to him, and all it takes is for him to build relic shield and have defensive runes and that weakness is gone. Not to mention the insane damage Q does.)

Mimy1 votes

Don't forget all the true damage champions! :D

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