@Riot Execution and target prioritization
1 ) Execution: return 5% total hp to the turret (CD: once per 6 sec) 3,500? @ 5% returns around 175
- Target Prioritization Lowest current health enemies are targeted first. The defending player would attempt to do this anyways.
These are passive buffs to turrets without overhauling the general effectiveness.
Any thoughts?
- xaufi