Where most disappointment with the Mordekaiser rework comes from (@Riot)
Tl;Dr; Mordekaiser's skills don't cause and satisfaction in their use and his kit doesn't synergizes well with itself.
Now, for the others who would like some deeper insight as of why Morde doesn't feel satisfactory and why his skills are all over the place, you'd better stick around for some time, out some Metal music on and get a drink because we're going to take a good look where the original appeal of Mordekaiser stemmed from, making him gather some rather passionate individuals.
But I'm digressing; Let's take a look at the good ol' MurderKaiser
Iron Man! Mordekaiser always struck me as one of those champions who were based around their passive and his entire appeal came from this ability. It's unique, it's weird, it's really strong, it's what makes him Mordekaiser. Or at least it was like this pre-rework. It allowed him to invest into heavy damage and resistances rather than health, which made him play a lot more like a carry as opposed to your typical mage/fighter. You could play him full Ap, Bruiser, Tank, MPen and still utilize it to its full potential. All his skills were AoE, feeding into his shield and making him very durable when played correctly. A Mordekaiser who got out of position or who blindly casted his spells was bound to die miserably while managing his AoE and Ultimate to their full potential resulted in a very tough nut to crack. All his skills synergized well with his passive due to their hard-hitting and AoE nature. It was his form of compensating his lousy base-stats and lack off sustain/mobility/cc with great durability that allowed him to get quite a few damage items and still NEVER die!
Nowadays his abilities all either lack their AoE aspect or are too weak to fill up his shield by their own. Not to mention him building generally more tanky makes his shield STRENGTH get really high but the lack of AoE and the lousy ratio (25% damage converted instead of the former 35%, not to mention the new Morde not exactly building a lot of AP to stick it) makes it rather useless later on.
What Mordekaiser needs is more synergy in his kit by either tweaking his shield gain on champions, AoE damage or general strategy behind building up shield<
Mace of Spades What used to be his most boring ability's still one I enjoyed quite a bit. It was an AA modifier which made his next blow echo out to two nearby units, striking them for AoE damage while also helping him clear waves and build up shield. The interesting part was the increased damage when the target was isolated, resulting in some rather surprising burst on this ability. The Echo-projectile was also able to strike invisible units.
I once hit a WuKong clone with my Q as he tried to sneak away only to let my Q bounce and kill the invisible monkey<
It dealt quite a bit of damage and fed into your shield, the synergy present like on every other of his older abilities. The current iteration's way stronger but lacks this kind of synergy, which wouldn't be a problem if the rest of his kit had any semblance of playing into each other.
Creeping Death What Riot seemed to deem one of his more simple abilities was actually rather strategic tool. You could use it on approaching minions to aid you escaping ganks with the MS boost You could put it on your frontline to charge into the fight You could use it on a chasing ally to slow the enemy from a distance with a rylais You could make your shield more effective with the AoE damage AND the resistance buff
His old W was his "Bring it on!" ability, making you be tankier due to it charging your shield on its own and increasing its effectiveness with the armor/MR boost<
Siphon of Destruction This was utter annihilation for the enemy creeps! One E could vaporize entire minion waves and fill his shield to the brim while also serving as his bread and butter ability. It simply FELT powerful due to its damage, being able to fill up your shield quickly and the Metal Maces conjured by it
The spaghetti code used to be really derpy at times, making Zeds/LB's get hit by it even though the warped away, resulting in some really funny kills
Children of the Grave The range on it used to be godly at 850 and used to be one of the most satisfying abilities to use. You could pick up stragglers, contribute to the fight from range even when wounded, "Engage" with a rylais-empowered ultimate and help you get a a quick heal and shield to survive otherwise fatal encounters due to it synergising so well with spellvamp/Spirit Visage while also feeding into your shield. I LOVED to instantly execute low health enemies that were running from me with it, the sound of Morde cursing them being my all-time favorite thing to do pre-rework when you actually built AP for it to hurt.
I for once was one of the AP-Bruiser Mordekaisers, going for a perfect mix of durability and damage in order to truly become a Raidboss late-game. The mix of healing (SV,Wota), heavy AP (Zhonyas/Deathcap) and general shield generation made him truly be a juggernaut later on. Now, I don't want to dwell on the past but there is a pattern here; Mordekaiser's skills used to feel powerful on their own and fed into his passive, his entire kit having a synergy based around acquiring enough shield to survive his lack of other defensive-steroids/mobility/CC and do his job as a carry-type champion.
The current Mordekaiser has the POTENTIAL to become way more satisfying to play as if he gets a shred of his former synergy back while still keeping him from becoming unhealthy for the game. What he needs are some small tweaks aimed at making his iconic ability IRON MAN feel as strong as it used to be since it's what made him UNIQUE and where most of his core Identity's rooted in. He's the Man of Steel, the Master of Metal and should feel like this undying shield machine and not an over glorified Q-bot.<
That's why I'd Riot to take a look at the Avenues in which they can allow his passive to truly shine! Making it FEEL powerful since currently the only thing truly rewarding's his Q, nothing else. He shouldn't rely on ONE skill but make his other abilities, especially his iconic passive, be more satisfying to use.
Thank you for reading and have a pleasant day;
~M.M
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