Shaco got hit hard with the changes
Ok I understand his early game right now is extremely oppressive and cheesy, but you just right out killed him early game with the new rework: -lost the atk speed reduction vs monsters -no more box stacking for fast early clears -can't proc passive multiple times on monsters (the 200% increase isn't going to make up for the three backstab autos you would have gotten plus a backstab e pre rework) These changes wreck his early game clear speeds and sustain.
- you are forcing us to Max q now (and for good reason) but you made e useless at lv1. ^ this especially destroys shaco early game. Shaco relies extremely heavily on his e early game to pick up kills and finish off low dmg enemies. I know you have added % missing health on it, but 3% is nothing really at lv1
I'm sorry but I don't think the w and r qol changes make up for the huge early game power budget lost with the rest of his changes.
I personally would suggest you Buff the passive to 25-55% bonus dmg -increase monster bonus to 250% --allow w to be stacked again -give e flat 12 % missing hp damage across all levels.
Remove the damn illuminati boxes dropped by the clone, it's useless and no one asked for it, plus it looks gimmicky.
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