@Riot: I think what you're trying to do for the death recap is too ambitious.
From what I remember, some of your tech people claimed they wanted to rebuild the death recap so that instead of just telling you what damage killed you, it would tell you stuff like "You overextended without enough vision" or "You didn't build enough armor" and the like.
To have a program tell you all that stuff is a little too advanced to make, IMO, and should really be something the PLAYERS have to learn by themselves. All we really want the death recap for is a damage grid and to PROPERLY tell us what the enemy did that made us die. Why have it also tell us where we f#cked up? That's just T-bagging us.
I don't need a death recap that tells me to ward more. I just want it to CORRECTLY tell me what damage/CC I took and from whom. Showing us more than three damage sources would also help a lot.