Marksman subclass discussion

AFilthyCaitMain··2 votes·215 views

I feel as if Marksman have many different play styles than just 'Marksman'. I would like to discuss some possible suggestions and examples for subclasses. Id also love to hear some suggestions from everyone else!

#Siegemaster

Excels in sieging down and taking objectives, usually have long range.

Examples: Caitlyn Jinx Jhin Tristana Sivir (Varus ????)

#Slayer

Excels at fighting and slaying their enemies, usually have massive damage and/or attack speed.

Examples: Vayne Jinx Xayah MissFortune Quinn Graves KogMaw Twitch Teemo Draven Kalista Lucian

#Utility

Excels at helping their team through the use of their crowd control, usually have less damage but more cc.

Ashe Teemo Sivir Kalista (Xayah Xayah is weird. High utility and damage.)

#AD Casters

Excels at using their abilities for damage instead of their autos.

Corki Ezreal Lucian (Xayah Yet again, Xayah is weird)

#Psuedo Assassins

Very much like Slayers, but are very bursty instead of more DPS oriented.

Lucian Quinn Graves Caitlyn MissFortune (Draven Draven is a mix between DPS and burst)

1 Comments

Rewt1 votes

we already have too many subclasses. when you add in all the subclasses its hard to have a baseline. "This is what this is supposed to do"

I still live by. Tank, Bruiser, Assassin, Mage, Marksman, Support.

Thats all there is. Juggernauts are just tanky bruisers. Wardens are just engage tanks. All your subclasses are JUST MARKSMAN. When you add in subclasses it makes it harder to actively keep something in line. For example Divers. They used to just be Bruisers and it was looked at that way and we never had a problem with that. Now that we identify them seperately and try and make them good at doing that, they start to take over the game. It was better when they were just classified as bruiser and if they could tower dive too well we just said "No." and nerfed them.

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