"Feels awful to play as" Champs
Sion: He felt fun after his rework, but after he was nerfed repeatedly, Sion feels insanely clunky because he counterplays himself. It's an irritating struggle to play him because how unreliable and telegraphed his kit is.
Cass: I miss her pre-rework kit.
Aatrox: He's an example of a contradiction. It's not like I hate him, I love Aatrox, but I feel useless because my kit doesn't flow.
Darius: Decimate is so god damn annoying to use. It's puny range and cast-time is simply frustrating


on my team.
Yeuch, passive feels gross.
I'm super strong but too boring and feel like I can only do cool stuff when I've got flash.
Mainly because I know everyone in the game hates my guts when I play him.
I feel like I deal no damage, even when I do a lot.
Yeah, it takes a special player to enjoy Urgot.
BOOOOOOORIIIING
just feels awful with the horde of

the dps isn't just the same, either you get blown up or go tanky and do no damage whatsoeve
She is now the prebuff kogmaw of botlane
GL facing

So boring to play with, im just making q r e auto, r, auto..
This champion needs SERIOUS BUFFS. Their are tons of better top laners that can bully Jayce incredibly hard, don't mention that he goes oom after one rotation
Since she is basically stuck to support, she isn't very much fun at all unless your bullying in lane..
GL with

?
There are times where I question why I keep playing him. You have to be on point, play your lane very carefully and have to know exactly where your limits are or else you're going to get your teeth kicked in.
isn't frustrating to play as once you get used to it
- Kit is a mess and reliant on capture point mini-game ... um ... yeah ...
- Why am I wielding a giant hammer, but never actually hitting anyone with it? Why the delayed reaction damage on the Q? E&Q don't synergize well at all. Ult is confusing at times and sometimes feels like "Helping" rather than actually helping.
- only auto attacks
- only auto attacks, also .. support
- Hex Tech skin has a hammer, but once again, auto's only (fun champ though)
. Because your numbers are just too low to be useful.
or I'm useless, and I have to build pretty much glass cannon in order to deal enough damage. Hammer abilities only feel great as part of a combo, and the W passive doesn't come close to being good enough.
I used to play him a lot and for a while after the rework I had fun and started messing with some different ways to play him. Like maxing Q first when against someone trade heavy to negate their damage, but lose out on some wave clear until level 11-12. After the nerfs he seems like he can really only max E and clear waves. So he's really back to where he was before the rework, but with a bit more damage and less Damage over time.
/
pre-rework death augment build
: Can't play from behind, feels like you do 0 damage compared to everyone else unless fed, useless passive, can't even use your abilities consistently because he is incredibly mana hungry unless you use tear.
No identity, awful mobility, awful initiation, community forever abhores her.