Riot Xypherous or someone on item balance can I get the thoughts on a couple items state.

Irelia Bot··1 votes·276 views

DeadMan's and Sterak's

They all seem to be really good currently for different reasons But are they considered healthy in their curent state?

I know Dead Man's has helped lead to many things like Udyr being an unstoppable speed machine and others like Rammus and Volibear able to eashy catch everyone. Is the 60 max speed from thins item balanced or is it a bit much?

Sterak's has basically nullified a lot of burst damage champs and is not half bad for damage either. Might the shield being total health instead of bonus health be making this item to good on it's own for basically anyone who can use the base AD?

2 Comments

Slamurai Jack1 votes

I don't know how you could nerf Dead Mans any more than they already have while leaving it still worth buying. It's already been heavily surpassed by both Randuins and Sunfire in combat effectiveness and Swifties+Alacrity often gives tanks the mobility they need already.

Irelia Bot1 votes

[{quoted}](name=Slamurai Jack,realm=NA,application-id=3ErqAdtq,discussion-id=QpI7lEV1,comment-id=0000,timestamp=2016-03-27T18:35:42.188+0000)

I don't know how you could nerf Dead Mans any more than they already have while leaving it still worth buying. It's already been heavily surpassed by both Randuins and Sunfire in combat effectiveness and Swifties+Alacrity often gives tanks the mobility they need already.

Buff the armor and health some and it will still have the on hit slow and 30 or 40 movement speed is not going to kill the item if it has decent stats elsewhere. But 60 movement speed is nothing to laugh at even if it is reduced by the soft speed cap.

Sterak's is however likely the bigger issue here since anyone can get it and have effective value form the shield while not missing out on much in the way of damage. If the shield were based on bonus health it would make it a decent 4th or 5th item on champs who build at least somewhat tanky but would be all around bad for marksmen who get perhaps one other item with health on it at most.

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