Why Promotional Series are more toxic than other ranked games and are unhealthy for Solo Q
I was reading the two posts with 200+ upvotes about promotional series and was going to comment there because another summoner was playing devil's advocate for the league system (which is totally cool and I always promote healthy discussion) but I didn't think it would get read in the sea of comments. This is a long winded post but I think it's really worth a read if you have the time.
It was something along the lines of this:
Riot: Promos feel good to win. Us: Yes, but they feel much, much worse to lose.
Riot: Luck on getting Trolls/Flamers applies to every game. Us: Yes, but they feel much, much worse in promos.
I will explain to you why promotional series are more toxic than other ranked games and are bad for solo queue.
The toxicity in promotions is much higher... it's not just a coincidence.
Read this first before reading the rest of my post http://www.reddit.com/r/leagueoflegends/comments/22lq70/my_honest_opinion_about_season_4_solo_queue/
Because of the changes Riot made over the years to reduce snowballing, it's harder for players who are actually "good" to carry games. This wouldn't be a problem if all the games we played had the same value, you could still win 55-60% and climb elo. However... when you make it so you have to win 2/3 or 3/5 games in a row (along with the changes I just mentioned) it can take many many more games than it should to get promoted. This "grind" wears on people and causes people to tilt and be angry in promotional matches, and rightfully so because these games do matter more than the other ranked games you have been playing. On top of this, you are "forced" to play promotional matches because if you dodge you get a loss for your series regardless (this is different than other solo queue games because if you don't like the lobby environment/team comp, you can just dodge and try again)
So just from the get-go we can see as to why promotional series are higher stress for no reason than other ranked games. BUT WAIT, THERE'S MORE! billy mays voice
Additionally, because these games are of a higher "value" than the other solo queue ranked games we play, they are prime targets for people who want to troll. They can more easily incite rage from people because Riot puts so much unnecessary value on these games. This combined with the fact there has been no tribunal for the past year other than chat-restrict causes these promotional series to be a breeding ground for toxicity/afk. Chat-restrict does reduce flaming in chat which is great but there is currently no repercussions for being a troll other than losing your chat-privileges. This doesn't prevent someone from ruining your game on purpose if they want to (and by that I mean doing something like AFKing in base and walking around to avoid leaverbuster, not dying a couple times in lane)
A streamer I was watching on twitch explained it in the best way possible I think using basketball in RL for an example. If I'm playing a pickup game of basketball with people and some dickhead playing with us goes "well I'm just going to take the ball and shoot it into our own net every time" we can just.... walk away and go play on a different court and waste a minute of our time. This is not possible in league; you're investing a minimum of 25-30 minutes of your time per game (including looking for game, bans, champ select, loading, etc.) even if some "dickhead" decides to ruin your game. This helpless feeling is only further magnified in promos (for the prior reasons I stated) and further propagates toxicity because those players are never punished.
Here's another example of a Diamond I player getting stuck in Plat I because of the league system http://www.reddit.com/r/leagueoflegends/comments/1ofp95/platinum_1_the_real_elo_hell_is_this_real_life/
LP clamping along with promotions create a toxic environment; it makes people feel like they're stuck even though they're performing well in games consistently and not seeing any results. This is why promos are toxic, it's not just your imagination.
On top of this, with the current report system there is no way to weed out the players who are intentionally ruining games, and that causes people who would not normally be toxic become toxic... It's a flawed system, literally a toxicity factory.
Thanks for reading, hopefully RIot gives this a look and makes some productive changes to solo queue for next season