@Riot Can we just have laser towers returned?
Atleast they felt more effective, because the current towers just don't deal any damage to anyone to prevent the enemy from diving you.
Atleast they felt more effective, because the current towers just don't deal any damage to anyone to prevent the enemy from diving you.
no please the laser towers were horrible, and they were exploited by players.
towers should get either true damage or % damage, towers were fine before the nerfs.
Horrible how? What do you mean when they were exploited by players?
Explain please.
[{quoted}](name=Darkin Hybrid,realm=EUW,application-id=3ErqAdtq,discussion-id=QmoinOQZ,comment-id=00010000,timestamp=2018-05-12T18:27:31.827+0000)
Horrible how? What do you mean when they were exploited by players?
Explain please.
alright, well laser turrets do constant damage, one of the problem was that its easy to switch damage with teammates (especially tanks with high health regen), another problem was that lots of players didn't or had difficulties last hitting due to that constant damage, its easier with intervals, but the biggest problem was constant damage vs health regen watch the videos below, and god that sound bug btw pure torture :/
for reasons like this https://www.youtube.com/watch?v=DGOkvCfHBcQ
and this https://www.youtube.com/watch?v=_WvlJEliiUI
this was so awful :( https://www.youtube.com/watch?v=9Hu6uLhyjGc
While I can see why and understand, I have to point out that Galio has been reworked, Amumu won't ever build that to do stuff like this specifically (not anymore anyway). Other than those problems I don't see why it would be problematic to return them.
[{quoted}](name=Darkin Hybrid,realm=EUW,application-id=3ErqAdtq,discussion-id=QmoinOQZ,comment-id=0001000000000000,timestamp=2018-05-12T21:34:53.399+0000)
While I can see why and understand, I have to point out that Galio has been reworked, Amumu won't ever build that to do stuff like this specifically (not anymore anyway). Other than those problems I don't see why it would be problematic to return them.
last hitting will become a problem again, and truth be told health regen vs constant damage will still be a problem, yes galio won't be able to do that and maybe amumu build is different but believe me it weren't just those two champions exploiting the laser towers .-. with all the dashes jump etc, continues damage won't reach as far as bolts, meaning champions like yasuo and tristana will exploit it hard, whereas bolts will follow them.
its better to have intervals, riot should exchange armor pen for % imho though.
What, you mean the towers aren't instakilling the tanks who's job it is to tank the tower in order for a dive to work? Gasp.
What, you mean the towers aren't instakilling the tanks who's job it is to tank the tower in order for a dive to work? Gasp.
You mean the 'tanks' killing you under turret? Tanks that deal way too much damage with no drawbacks other than 'mobility'?
You mean the 'tanks' killing you under turret? Tanks that deal way too much damage with no drawbacks other than 'mobility'?
Tanks don't do anywhere near as much damage needed to kill people under tower that fast. Unless you're making the mistake of thinking Darius, Garen, Mundo, Illaoi, Urgot, Mordekaiser, or literally any other fighter is a tank just because they buy defensive items. TRY to dive and kill someone on a tank from full health. I dare you.
Ahem....Chogath drops mic
Ahem....Chogath drops mic
Cho'gath's classification isn't clear. He does too much damage to really be considered a tank, but also has decent enough CC to be a tank. I would consider him a bruiser with one more CC spell than he should have. You dropped something by th- oh he's gone. Hmm. Welp, my mic now. Time to go write a taste fucking jam
I wasn't refering to tanks if you read my post. I mentioned that: current towers just don't deal any damage to anyone.
That they are weak, and thus leading to being dove undertower level 3.
Those things were removed cause they were horrible. They did nothing. How exactly did they feel effective??