@Meddler, some questions regarding Jhin
Adc itemization is in a pretty weird spot atm, where lategame crit builds are overshadowed by mid game flat armor pen / cleaver builds, and Jhin is a part of this.
Jhins most popular and highest winrate build includes rushing a ghostade followed by a duskblade. Items clearly designed for ad assassins and not marksmen.
Apart from that, Jhin is also supposed to be a late game hypercarry that brings in very strong crits but weak early being crippled by his reload mechanic in lane and the early game weakness of crit.
Yet the case is nothing like that. Jhins winrate indicates an insanely powerful early game that gradually falls off. Isn't this an issue ? Why isn't something being done ?
I believe lengthening his reload early and shortening it late could help solve this,(2-3s based on level, from 2.5 always) his attack range is also fairly long at 550. 500 or 525 maybe ? And then we can compensate by allowing his ults first 3 shots to be affected by crit chance , since crit Jhin's ult doesn't hit as hard as flat ad/ pen Jhin's does. Maybe we could explore removing his crit damage penalty from his passive and give him a gradually smaller crit penalty on his ultimate passive per level. ( -30/-15/-0 % crit damage based off of his ults level)
Can I get your opinion on him and if you have any plans for him ?
treatment on his ult cut it by 1/3rd and increase it by as much for each rank, so we can do dragon in peace without him shooting us from his tower.