Playfull/trickster should have a major cooldown throughout ENITRE GAME
every time i see fizz ... every time i played fizz thou it was rare (i cant bring myself to play the stuff that i found unfair to play against). One scenario occurred -ill jump in -ill jump to dodge a skill shot -and ill still have a jump to go out
i get it ... he needs untargetability to function ... but he cant be untargetable FOR ENTIRE GAME ... his enemies also need a chance to work against him
90% of the time fizz kills someone ... he is untargetable for the whole process
there are also extreme cases where fizz snowballs and he gets to amp his cdr much sooner ... dear god the horror