Idea for games with AFKs
What if the respawn timer of all remaining players was cut by a percentage, depending on the gold of the AFK player(s) related to the total team's gold?
This way the team with less players would have a bonus to make it easier to win the matchup fairly: say you lost the 4v5 for Baron. With this bonus your team respawns quickly and can take another objective while the enemy recalls, or even steal Baron if the first one to die was your jungler.
Also, harassing someone to make him/her leave would be pointless (because the 0/12 feeder with 10 CS at 30 minutes would likely be far behind in gold, making the bonus for him leaving very small).
If the AFK reconnects, the bonus is simply removed.
What do you think about this?