Not a fan of how easy it is to solo first Drake/pacing. Dmg reduction only removed by 2 attackers
First Drake takes 30%(if not 40-50) reduced damage when only 1 person attacking them, as soon as a second champion attacks it the damage reduction is removed for 10-15 seconds.
Can we please have some strategic freedom back? I'm sick of doing nothing but running to stop their goober Jungler from yoloing drake attempts over and over until it's finally dead, it's basically ARAM in the river for the first 10 min....
Can the top side of the map exist pre-10 again?
Alternatively the first herald could spawn at 5 min but be less powerful and scale to full strength over the next 5 minutes?
Regardless, this meta is a circus as is and needs a hard fix.