Potential gameplay change to Shaco?

Unreformed Shaco··9 votes·628 views

Shaco is one of those picks who do well and make everyone on the map scared simultaneously, or just the laughing stock of the jungle. For people who know how he works, he is very easy to fight, especially if you pay attention to the puff of smoke. Though, the general consensus of the boards is "We can't be bothered paying attention to the smoke/not a good enough indicator".

I have always had a problem with the smoke, mostly because it isn't interactive. For an ability like Deceive, there should probably be an indicator for the sake of making it healthy, but with mechanics like the puff, the Shaco player should have some input into how much attention the enemy is paying to the smoke.

I think that enemy players in maybe 3000 units should hear a clipped/shorter laugh play, but the smoke should clear.

I'll start by saying the only downside I see is that global sounds are usually tied to ultimates.( Kled Nocturne Sion ) and that his laugh every 20 seconds or so would be annoying. However, as only 1-2 people would be hearing it at a time, it really wouldn't be that bad.

The healthy side of it however, is that it addresses the victims cries of "QQQ smoke not good enough", but also gives the Shaco player a way to manipulate it.

If you hear his laugh, chances are you are getting ganked, a better warning than a puff of smoke. If the Shaco player plans on ganking mid, they can spam deceive while clearing nearby camps to make the laner less frightened of the sound. It also fits his theme better than a puff of smoke. When he Decieves, it is almost like he is mocking you.

In all honesty it would probably make it harder for Shaco to pull of a gank, but it adds to his kit design of "I prepare for the upcoming fight rather than brute forcing".

EDIT: Poll was being shitty, post opinion/suggestion below.

1 Comments

Νichirin1 votes

No, just no, imagine Ahri, Orianna one shotting you by going a little back so they can walk safe to tower and then proceeding to Q W R, especially Orianna.A rework is needed to make Shaco in order with the other assassins like Zed, Leblanc, Kata, those can get in and get out, if Shaco doesn't build tank, after killing someone or hell, if the enemy has lifesteal/spell vamp, he gets 3 shotted EDIT: Otherwise, now I came up with the idea of that Shaco can switch places with his clone but you hear the laugh you mentioned about, I think that would be a good change and you can get out after killing someone.

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