HEY RIOT, please tell me Shield bash actually works with Mordekaiser's passive! This rune's awesome!
https://image.prntscr.com/image/w01loFJLR3a554gpH53k4g.png
Almost seems tailor made for our Huekaiser!
https://image.prntscr.com/image/w01loFJLR3a554gpH53k4g.png
Almost seems tailor made for our Huekaiser!
this looks like it won't be annoying at all
Why the fuck another "more damage" rune in the resolve tree...
Enjoy
shitting on everyone
hell even
will probably be taking it
is now the time to make
shield not scale with 100% ad
Three words.
Unbench the Kench.
Wow...that looks great for Sion.
That it does.
And it is actually not a buff to Int Sion, since you cannot take Shield Bash and Demolish at the same time.
Oh good
S9mething else for him to abuse
[slayer-jinx-unamused]
Actually no. Sion has to pop his shield to do damage. It's rarely up as an HP soaker while auto attacking. Furthermore, Sion's shield only amounts to 15-20% of his HP.
Here's the real kickers:
The big pickers will be

They all have really large shields, some of which can make this skill add 200-300 damage to a hit based on their shield size (some of these have 30-50% HP shields. Tahm Kench can turn almost his entire HP bar into a shield..... which means something like 425 damage just from the HP ratio portion of the skill..... and it double dips for him, since it uses both his Bonus HP AND his shield...... which is often the same amount stat for him)
Sion could smack someone while his shield is up before blowing his shield up though.
Could but not near one of the best users. and it risks losing all the damage from W, which kind of makes it a bad risk. W after all is one of his highest dps skills.
Only in lane. Outside of it, it should be strong enough.
that's very risky
it takes like 50-100 dmg to kill the shield
and the shield can do around 100-300 damage at all phases of the game thanks to it's % health dmg scaling.
Wow...that looks great for Sion.
I’m really gonna love that on Ornn and Nautilus as well.
Would crashing the game count as working?
Yes.
Overheal + This may make champs like Cait feel even more awful to play against great
edit: whoops, didn't see it scaled with defensive stats
Purely defensive scaling on that.
Except it's not. Shield is not actually a defensive build stat. Overheal +
is a legitimately large potential shield to throw into this rune. Even if you don't have Bonus HP items, that's enough of a reason to take it, because a high output adc can almost always have long windows of shielding.
yea, go build BT one of the trashest item in the game
I'm waiting
You do realize that BT is a meta item on both Jinx, Draven AND Caitlyn? They still constantly build it. And it's not a bad item lol. 20% Lifesteal + a shield is NOT bad....
It just gets lost in the noise as people prioritize Crit/Lethality to try to end fights fast. Draven and Jinx get massive heals from it. Once Jinx has a Runaan's, BT effectively triple heals her. Almost her entire HP bar gets healed. Draven does so just by having very high Base and AD scaling to a single target.
BT is a meta item on Draven period
nobody builds it until 5th or 6th item, and at that point in soloq most games are over (25 min game duration in average)
BT is atrash item
???
which bonus hp does cait build?
Wait, Bone Plating is gone? Hallelujah!
Ooo... Poppy likes. ^_^
Maybe Vi too...?
Sion for sure.
Wait, where are people getting info on this?
I’m wondering that too lol

Their shields aren't near as brutal as Morde's.
The big pickers will be

They all have really large shields, some of which can make this skill add 200-300 damage to a hit based on their shield size (some of these have 30-50% HP shields. Tahm Kench can turn almost his entire HP bar into a shield..... which means something like 425 damage just from the HP ratio portion of the skill..... and it double dips for him, since it uses both his Bonus HP AND his shield...... which is often the same amount stat for him)
Viktor top lol
Poppy and Cam shield for 20%, Ornn for 12%, Naut for 9-13% (based on skill rank), Mord for up to 25%, Urgot for 60 - 180 + 30% of bonus HP (based on skill rank)* and Ekko shields for 80 - 160 + 1.5AP (based on skill rank).
With the sole exception of Tahm, not a single one of those champions can shield for 30% or more of their HP.
Or I suppose an Ekko with no bonus HP and a few hundred AP.
*[note, Urgot has a base hp of 600. If he some how had rank 5 W at level 1, this would be the only time his shield effectively shields for 30% of his HP. It will in actuality always shield for strictly less than 30% of his HP, but you can model it as 30% max hp - F(x) where F(x) is a function to determine the difference. For example, at level 18, it will shield for (30% max HP - 444)]
The word "Some" is a mighty word. My speculation is based upon frequency of use and spammability, in addition to the size.
shield is too infrequent and easily destroy to actually be that useful.
Shield generally is only when he's about to die (although the rune could be useful if he just got to his turret, pulls you, and then he want's a kamikaze kill while his barrier is still up)
doesn't need the tree, although I do think it would also make her even more OP, since her W instantly fully procs when she R's and goes in for an auto.
's shield to magic usually gets ebbed away before he's really an auto attack range
has very little practical use for it unless she plans on solo killing as a carry build (not often)
Shield is too small
Could see it being useful, but pulls her away from her primary trees, meaning it probably is a tradeoff
Could use it, but again..... not one of her normal trees.
Has some interesting possibilities..... if only his auto attack range wasn't so small.
I could definitely see it being part of her kit, but the added damage would just replace Bone Plating, and the shield part of it would be small. Still, it'd get her closer to an R release threshold.
Too awkward to use in most situations.
This could be interesting if she takes Revitalize. W shield > Power chord + this rune...... it would pull her even further away from being a healer and more of a battle mage, but that's kind of what she is already. Hard to win on a heal build anymore.
Could use it, but again..... Turtle doesn't give enough shield to really hyper boost the output. It IS spammable though.
Could use it, but his kit draws him to other trees, and usually isn't building HP, but rather AP heavy items.
It's going to make him slightly more broken. He is a persistent Bone Plate user, so it goes hand in hand with his passive, which ALWAYS procs during champ tradeoffs due to it being procc'd by incoming damage.
But yeah...... it's going to be purely BROKEN on Tahm Kench. He will be able to 1v2 if his kit isn't adjusted..... He can literally beat on one target until he can swallow them, like usual.... and then proc the shield at low HP and almost instantly destroy the other champion fighting him. That's going to be the most toxic combo with this rune in the game. Stronger than Electrocute.
It does make me wonder about Overheal +
on adcs who take it though...... They will effectively be able to SPAM the rune, especially big healers like
who almost always guarantee they can get a window where the shield surpasses HP. I'm pretty sure the synergy will result in a cooldown being added to the rune. If Draven has both Conquerer + this rune..... It's like a near permanent 70 min damage boost per attack. Or if Jinx gets snowballed.... I don't even want to think about Jinx having this rune. Even if they are not HP scaling champs, they can put up a substantially large shield, and in the current incarnation, it IS refreshable..... So people who shrug it off as "adc's won't use it" are ignoring the fact it's actually a 10% damage increase to any auto attacks who have a shield..... which is persuasive enough to consider it.
And what about
? That's legitimately a 70 - 153 damage proc by itself.
The rune's too powerful not to be a Keystone....
That will definitely get fixed, or Morde's base damages will be brought down to adjust for it.
Galio will make very good use of this, assuming that his Magic shield counts. Riven also will make decent use of this. Honestly anyone that can use a shield very quickly, constantly or permanently. Poppy was said here, but I don't think she will make THAT great of use because her shield is situational and is usually used for after you go in to get out safely.
Give it to me!
Isnt the trigger to this gaining a shield? so in order to trigger more than once you would need to gain, lose, and than regain a shield, or atleast that what it sounds like to me. Thinking of this with yasuo and his shield that refreshes when he ults makes me sick honestly. Morde deserves something nice after the balance changes he has gone through, yasou does not, especially since more people are playing him bot in addition to top and mid now the guys like a dam roach.
Tested it, doesn't work. See, I called it!
I don't think you'd want it to interact with Morde shield... Next thing you know, he'd have like 20 more bugs show up that would make him unplayable... and Riot wouldn't fix any of them XD
It doesn't work on mordekaiser buts it not too big of a deal imo, you don't really get to auto much as morde so on hit effects are pretty lackluster. Also it only procs once per unique shield so i'm not sure how it could realistically work on morde. Just looks another rune for tanks to abuse, legit there was no reason to add this other then finding some replacement for boneplating.
Captain Gameplay said it will work with all shields.
Did anyone think about tank udyr? i think this is going to be stupid af xD.
I hope this rune works with Pantheon's passive, as his shield blocks everything, so we can assume it has infinite resistance bonus, therefore allowing Panth to apply infinite bonus damage, effectively cutting runeterra in half and destroying the universe.
Shield bash does not work on mordekaiser unless he gets a shield from other ítem/source, as sad as it is Mordekaiser mains as me have been getting every single fucken rune thats usefull nerfed on, and now removed crysalis and the adaptable ap on celerity , seriously Morde needs a rework.