Quit buffing every single champion.
I don't know how many people have to quit the game for you guys to realize no one wants a fast paced league of legends.
No one enjoys farming for 15 minutes to see that one person is stupidly fed, and the game is over.
We all know that the game has lost players in majority of every single region this year. That is a near impossible fact to hide.
If people want to play a fast paced game that is over in 15ish minutes, they will go to a battle royale and just play. People that play league play for the insane teamfights, or the highly competitive feel.
Not to play for farm, and hope that the game somehow doesn't snowballed into oblivion and beyond.
You guys haven't even cut back on damage in the game. Its only gotten worse and worse.
Like every single champion needs to lose 25% of their current damage, and 20% of their current tankiness.
You have to extremes at the moment in league.
Champions that literally can't die, and champions that can instantly kill you before you can react (Twitch).
The real thing I am asking for here, is the removal of CDR on pretty much every single item in the game and ADC items being increased by 200 gold.
Remove CDR from.



I didn't touch some items like
Maw, Zhonya's, Redemption, Warmogs, Starting Support Items, Essense Reaver, Banshees, and a few others.
Because those items by themselves are not very good. (borderline with Redemption tbh. But enchanter supports are losing a bunch of CDR with just the removal of Ardent CDR, and we still want them to be a capable class. Tank supports get hit pretty hard off of Spirit/ Adaptive.) Zhonya's and Maw because Unless you are a assassin, zhonya's is only really good on certain champions like Lissandra. And Maw is only good if it is popped.
And CDR boots, because you'll be trading off valuable stats for CDR.
This by itself would increase game time by 10-20% compiled with 200 gold increase on every single ADC item. It would make the games last longer.
But riot will never do that.