Can we make possible to enemies click on thresh's lantern?

jjookkeerr·10/17/2015, 1:59:15 PM·54 votes·2,810 views

make possible to enemies click on tresh's lantern and send it back to him, thresh has a overloaded bullshit kit and this would make more easy to fight against him.

33 Comments

DemaciaClown10/17/2015, 7:27:49 PM10 votes

Atleast someone will click on it then.

Cenobite Azaziel10/17/2015, 2:26:33 PM9 votes

It would be great. I'm tired of seeing tresh.

Lugg10/17/2015, 7:24:30 PM9 votes

I have to agree with this. His lantern is no risk/high reward.

Count Zubat10/17/2015, 3:36:55 PM5 votes

Love the idea, at least one of his abilities in already overloaded kit would have some drawback. Double-edged sword, if you don't use it wisely, you'll kill yourself. Maybe it would also make comps like Thresh + Kalista bit weaker, as it would give the enemy a possibility to deny Kalista from escaping with Thresh lantern.

Bârd10/18/2015, 7:43:04 AM4 votes

Just a little thing you can do against thresh.

If someone is trying to escape with a lantern, use your trinket to put a ward on top of it (or bodyblock it yourself).

Whenever they try to right click the lantern, they will instead attack you or the ward.

Audiomancy10/18/2015, 4:48:32 AM3 votes

I think this is a neat idea. If enemies can use Bard's Portal, they should at least be able to stop Thresh's lantern.

BeatinWarDrumz10/17/2015, 5:48:33 PM2 votes

is this... for real???

Thresh is op, yes, but this would LITERALLY destroy him

SwapShadows10/17/2015, 2:59:54 PM2 votes

im fine with thresh

I personally don't like other supports in the game due to them being ridiculously easy to play while doing their jobs effectively, pretty annoying playing against a janna/morg/ali/annie that need to press a few buttons to be at max effectiveness.

RedCyclone10/17/2015, 11:10:23 PM2 votes

This, or make it take damage so it can't just be placed in the middle of a clusterfuck

Mody bird10/17/2015, 11:57:58 PM2 votes

thats a bit too far

Ulquiorra99510/18/2015, 9:11:48 PM1 votes

This could just turn Thresh's lantern into a twitch reflex test; whoever clicks faster on it wins. BUT I think it should still have more counter play. Make it have a small amount of HP (something like Zyra's plants) so you can attack it and kill it (maybe 1 AA for melees and 2 for ranged or 1-2 abilities). Additionally, to add some depth, hitting either lantern or Thresh with an immobilizing disable instantly returns the lantern. So you can take a choice: either CC your target and try to kill it in the time provided or deny it the lantern pull but give a chance to escape on their own.

Thresh's kit is full of bullshit but this is a good place to start. He could also use losing the CD reduction on Q hit and slow nerf on E - it already pushes, pulls, deals damage and empowers your AA's over the course of entire game.

IcyPepper10/18/2015, 9:13:59 PM1 votes

Hey now, at least you can stand on it.

I've pissed people off to no end by standing on a lantern as a tank. Yes, right click me as my allies pummel you to death. Oh yes.

Renthaeus10/17/2015, 2:20:23 PM1 votes

Yea. Just stay under turret and whip out those lanterns for the enemy to click and they'll be in turret ranged. Bravo.

jjookkeerr10/19/2015, 12:20:34 AM1 votes

u

kile14710/17/2015, 4:00:12 PM1 votes

I think that this is a bit much, what they should do is expand upon the existing mechanic of standing on it to block it. Make it so that you don't just have to physically block the lantern from being clicked (which is difficult if you're small Teemo) and instead just standing in its vicinity makes it unusable. That way thresh's lantern isn't completely invalidated if there are enemies nearby, but they can still prevent it from being an escape.

Earthlord Jazz10/17/2015, 5:41:07 PM1 votes

This would be lovely, though I would suggest a small channel (like in Dominion but to a lesser extent) for maybe a second or so to send the lantern back. Enemies cannot take a lantern while it's being channeled, but can stop an enemy channel by attacking them.

Provides counterplay against Thresh as well as counterplay to the counterplay if you're smart and not panicking... or maybe I'm making this way to complicated

Keevalroy10/17/2015, 6:54:38 PM1 votes

Fantastic.

Amarajah10/17/2015, 6:58:07 PM1 votes

I don't think this would destroy him, sounds good tbh, because you are throwing the lantern in the path of an ally so an enemy might have to blow flash to stop it

BoiBoi10/18/2015, 5:54:21 AM1 votes

That's stupid. It's enough that you can stand on top of it and block a person from getting too it and that thresh has to be a billion miles away for it to be effective. He's a support champion. Why in the hell would you grab the lantern to focus him didn't anyone tell you not to focus him?

Silents42910/18/2015, 4:00:23 PM1 votes

I don't think you actually know what overloaded is, because it isn't Thresh.

charcharmunro10/18/2015, 4:06:14 PM1 votes

It'd be nice if some champions got a specific animation for it, like Singed just hoisting it back to Thresh.

ModAttysu The Poro10/18/2015, 4:06:38 PM1 votes

Half of us can barely click the small ass lantern hitbox in the middle of a huge fight anyway.

SlampieceHawke10/18/2015, 5:33:01 PM1 votes

How to deny lantern use... stand on top of it. problem solved.