Champion Sub-Classes: Defense Champion
This is not a champion concept post but rather a question post
Within every class: Assassin, Fighter, Mage, Support, Tank, and Markman each champion has basic characteristics to them that make them fit that role
and within that role there are sub-classes: within the tanks there are juggernauts within the supports there are CC chainers
these sub classes allow a champion to specialize in a form of there role
My question is where is the Defense sub-class as in these champions that can serioulsy defend a certain area and the allies or objective with in Im not talking about a tank that peels, or a mage with a large amount of offensive area of control
I am talking about a Champion that can seriouly deny an enemy team a certain area or objective, through defense. Whether it be denying enemy access to an area (movement = blockades, terrain), or attacking (reducing AS, AD, providing shields of various effect or sizes) and denying enemies the ability to take objectives (blue/red buff, turrets, dragon, nashor, herald)
do we have any champions that do this sort of thing?
can pull it off too.
I think what you're looking for is "zoning." And of course, that type of ability could guarantee objectives if played correctly, and that would clearly be op.