The quality internet connection test before ranking games

Neosphoros··2 votes·1,000 views

How many times have we experienced a situation when some player leaves a game because high PING or starts to inadvertently feed enemy? How often we have seen that someone left the game to not make a problem for others with his high PING.

Is not like that the game should have the functionality of checking the players' connection quality/speed before the game?

After all, such a test would help every person playing in a match.

We are know, we have seen how many people complain about their ping, feeds, and at the end still goes afk ... so to my surprise that after 10 years LOL RIOT did not introduce such an option to allow the player to play only and after checking their own PING. Why, after such a long time since the creation of the game, such a fundamental option is not yet a standard? Such functionality would not cause much more problems and would not take much time - just a few seconds.

For ranked games, this should be a requirement to enter the game only if you meet the requirement of eg having a ping no bigger than eg 100

4 Comments

Neosphoros1 votes

[{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=8l9xVKoY,comment-id=000100000001,timestamp=2018-11-29T19:07:17.598+0000)

Hard to say due to ISP. Riot gave everbody this Tool to get an idea of their net.

This is extremely stupid. This the way how the trolls are created. This tool should be build in-game in other way, if there is not, how can we (as a players) know if somebody really have problem with high ping or if he is a troll or if that problem has nothing to do with RIOT servers.

That is why I'm thinking that "normal" people (players) should not give their answers to the specific questions (RIOT admins/moderators should do) - because they are "believes" or they are "thinking" but they are not "know" for sure.

Neosphoros1 votes

[{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=8l9xVKoY,comment-id=00010000000100020000,timestamp=2018-11-30T22:29:24.847+0000) If your nets bad you will know your nets bad. You have in game ping, If your in game ping goes from 80 to 400 for what ever reason, a pre game test would not show this. No one with awful internet is surprised their nets awful. Players know the condition of their net better then riot ever will. If you dc and ruin so many games that you get punished, you honestly had it comeing. Theres no way to plead ignorance that you had no idea that a long string of games your net would screw you up.... despite the fact that is consistently been screwing you up. Locking players with a bad ping out of games just hurts the folks who want to play even with shit net and are willing to risk a game here and there to their net. If some one tells you their lagging ask them for a ping. You can do this in game and share your Ping with teammates with a few clicks. its easy.

So if you have slow internet, what is the point in allowing you to play with others if it can spoil them? You will not be happy of gameplay same as they will do not.

You could forget about the games in normal mode because we mostly playing for fun / training, but ranked games should require some kind of standard from us and from the internet connection.

Imperial Pandaa1 votes

This might be a strange concept, but sometimes internet acts up at random times. Then there are also times when it isn't even the internet, but the system (computer) itself.

Neosphoros1 votes

[{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=8l9xVKoY,comment-id=000100000001000200000001000000000000,timestamp=2018-12-06T23:02:17.498+0000)

@ Lag I truly do not care about 1 loss from an afk. Look I play to win but ultimately 1 games nothing in the climb. I have won 4 v 5, I have lost 4 v 5, hell I have even hard carried a 3v5 before. Ultimately if there's going to be a player who is not you that's got shitty internet that may cause them to lose for their team then the Odds actual favor you, they will have a higher % of being on the enemy team because you occupied 20% of your teams slots in 100% of your games played. Also, System cant magically know if some ones ISP will become bad during a game. Just like it cant guess if your city will have a power outage (common when I was living on an island btw. avoided ranked on days with highwind because the odds of a tree falling and knocking down a power line happened more often then not.)

But I do... I'm weasting my time if I'm loosing becouse of somebody fault. I can weast it... but if I wan to.

To the system a loss is a loss, a win is a win. It does not care if a player won because the opponent lagged, dc, rage quit, was drunk, had a medical emergency, got arrested, or was just the weaker player.

In the same way it is easy to clearly say - MMR does not working properly - becouse system "do not carre"... do not carre about AFK, trolls, player experience, etc.

You punish a lot of competitive players if you put limits on ranked requirements, and people who play with disadvantages from their net ALWAYS KNOW THIS, and they only player they are consistently a problem for is themselves. Not everybody who plays league can help where they live has subpar isp. Not everybody can afford a high end PC and might be playing on something old that has FPS drops. You have Towns that no one would be able to play ranked in.

I'm playing on iGPU (to play LOL "normal" PC is absoulutely enough), I have standard internet connection, in whole my LOL carriere I have never was AFK. In ranked games I'm putting whole my efford to win the game so... I'm expecting that system will give me people with same "quality" of understanding of gameplay.

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