So why exactly Zoe E always go to max distance?
Why can't we decide if we want it to go far or not? Make it like Anivia Q, ASol Q or whatever other skillshot that doesn't have set travel distance
Why can't we decide if we want it to go far or not? Make it like Anivia Q, ASol Q or whatever other skillshot that doesn't have set travel distance
I think it's meant to be like that to make it less of a defensive spell or something. Obviously doesn't work, but that's the intent - if you miss it point blank you've missed it entirely and get punished.
Its powerful enough as is. Having the ability to zone ppl with such presicion would be broken
Its powerful enough as is. Having the ability to zone ppl with such presicion would be broken
I think this says it best. Part of Zoe's balance is having to position and time everything just right to land her E the way you want it.
It's a counter method to balance the distance and zoning affect. It would be so much easier to land wall E's bot side as support Zoe if I could stop it at will or even use it defensively, for example champs that jump on you and stand in the same cell as you that would dodge a projectile would lose their edge by standing in your E.