Riot, if you want to balance Mordekaiser don't think number tweaks will do the trick

Malicious Metal··45 votes·950 views

Seriously. What else is there to nerf? His base damage on most of his skills are pretty low by themselves. His base stats are laughable His scalings are the only thing making him a threat

YOu know, maybe you'd want to shift some of the power from his W and Dragon clone so that he actually feels like a complete champion. No?

22 Comments

Asayake 5150glow3 votes

[{quoted}](name=Malicious Metal,realm=EUW,application-id=3ErqAdtq,discussion-id=Q3pFjUxx,comment-id=,timestamp=2015-10-17T17:44:29.514+0000)

Seriously. What else is there to nerf? His base damage on most of his skills are pretty low by themselves. ** His base stats are laughable** His scalings are the only thing making him a threat

YOu know, maybe you'd want to shift some of the power from his W and Dragon clone so that he actually feels like a complete champion. No?

Highest base AD in the game, yet you say his base stats are "laughable"?

Big Lincoln4 votes

abysmal base health low defense 325 movespeed low attack speed

Yeah, his base stats are pretty bad.

Asayake 5150glow1 votes

[{quoted}](name=Solomon Money,realm=NA,application-id=3ErqAdtq,discussion-id=Q3pFjUxx,comment-id=00010000,timestamp=2015-10-18T00:49:17.266+0000)

abysmal base health low defense 325 movespeed low attack speed

Yeah, his base stats are pretty bad.

But the 146 base AD tho );

IcyPepper1 votes

Probably for TF synergy.

His overall base stats aren't great, but that doesn't mean none of them are.

JedenVojak1 votes

[{quoted}](name=da plazma pika,realm=NA,application-id=3ErqAdtq,discussion-id=Q3pFjUxx,comment-id=000100000000,timestamp=2015-10-18T01:14:12.968+0000)

But the 146 base AD tho );

That works on a ranged AD champion - not on a melee champion with no cc or escapes.

YumaS2Astral1 votes

{quoted}

That works on a ranged AD champion - not on a melee champion with no cc or escapes.

Actually, the highest base AD on a ranged champion is 117, which belongs to Kalista (although her auto-attacks only scale with 90% of her AD). And even then it is not even between the 10 highest base AD at level 18.

Generally, melee champions which aren't going to buy a lot of AD are given high base AD to compensate, allowing them to last hit better without the risk of making their auto-attacks powerful enough to allow them to harass the enemy often during the early game, as they are melee and can't do that.

Asayake 5150glow1 votes

{quoted}

Actually, the highest base AD on a ranged champion is 117, which belongs to Kalista (although her auto-attacks only scale with 90% of her AD). And even then it is not even between the 10 highest base AD at level 18.

Generally, melee champions which aren't going to buy a lot of AD are given high base AD to compensate, allowing them to last hit better without the risk of making their auto-attacks powerful enough to allow them to harass the enemy often during the early game, as they are melee and can't do that.

Such as Maokai? (64 or so lvl 1 base AD)

Oh, wow, looks like he has the highest lvl 1 base AD.

junglerboy163 votes

YOu know, maybe you'd want to shift some of the power from his W and Dragon clone so that he actually feels like a complete champion. No?

Rito—"Yeah, that's a fantastic idea!"

W Damage: Removed Healing: Removed Bonus MS when moving towards ally: 75—80 (we felt the need to compensate for the removal of DFG) R Dragon ghost now lasts 10 seconds at all ranks. This will separate the good Mordekaisers form the great! Q base scaling changed to (+50% AD) at all ranks from (+25/26.3/27.5/28.8/30% AD) (+20% AP), damage multiplier for successive hits increased to 1/4/16 at all ranks, because we felt like Morde dealt too much damage before the last hit, but couldn't one shot people reliably. This will make him more balanced and easier to stand and fight.

"That oughta do the trick!" —Rito games 2k15

Mordepool2 votes

Honestly people love the Q I think it's bad for the game.

No CC. Is part of his identity. Sure I agree But he needs. Utility.

I propose make his Q a utility spell

Wooah. Here Me out.

Q empowers AA. Sure nerf the dmg add a much longer CD. But when Morde gets 3 aa on the same target.

He has the option to Throw his Mace do damage from impact and use his power over metal to bring it back to him. Straight recall no dmg. If Morde moves at an angle which would cause the handle to swing the Mace spins back to him and. Does damage along the way.

Where's the utility you say when the Mace is imbedded in the ground its impassable Terrain. Morde can't AA. But gains increased MS( he's no longer carrying a iron fortress on his Shoulder)

Tell me what you think

Poske10 votes

{quoted}

Honestly people love the Q I think it's bad for the game.

No CC. Is part of his identity. Sure I agree But he needs. Utility.

I propose make his Q a utility spell

Wooah. Here Me out.

Q empowers AA. Sure nerf the dmg add a much longer CD. But when Morde gets 3 aa on the same target.

He has the option to Throw his Mace do damage from impact and use his power over metal to bring it back to him. Straight recall no dmg. If Morde moves at an angle which would cause the handle to swing the Mace spins back to him and. Does damage along the way.

Where's the utility you say when the Mace is imbedded in the ground its impassable Terrain. Morde can't AA. But gains increased MS( he's no longer carrying a iron fortress on his Shoulder)

Tell me what you think

"Honestly people love the Q"

JUUUUUUUUSTTTTTT NOPEEEEEEEEEEE not even close NOOOOOOOOOOOOOOOOOOOOOO

Mordepool10 votes

[{quoted}](name=Sub HeroCro,realm=EUNE,application-id=3ErqAdtq,discussion-id=Q3pFjUxx,comment-id=00000000,timestamp=2015-10-18T00:53:09.238+0000)

"Honestly people love the Q"

JUUUUUUUUSTTTTTT NOPEEEEEEEEEEE not even close NOOOOOOOOOOOOOOOOOOOOOO

I've been in every Morde thread for 2 months. Consensus is new Morde players like it as much as old.

I hate it and want it gone

Matezoide4 votes

Really? Fuck those Mord players then!

The skill feels awkward as hell to use, the damage disparity is too big, it doesnt interact with half the shit you would expect (Hello Devourer), the effect went from badass METAL LIGHTING to dumb spooky green fart, the number that shows up is place-holdy as hell and the fact applies effects at 1/3rd effect makes zero sense.

Meanwhile old Q was an awesome AoE that hit the target so hard it SHOT METAL SHARDS AT THE OTHER GUYS BECAUSE YOU ARE A FUCKING BADASS and the it had the isolation mechanic for tons of damage that you could always rely on.

Oh, and it also had a true hit effect, instead of that shit on new. Seriously what the fuck is the new Q hit supposed to sound like? Plastic? I WANT METAL

RIP old Q i loved that shit. At least old Mord had to go glass cannon with Lich Bane to deal 80% of a squishy's health with it.

Mordepool1 votes

{quoted}

Really? Fuck those Mord players then!

The skill feels awkward as hell to use, the damage disparity is too big, it doesnt interact with half the shit you would expect (Hello Devourer), the effect went from badass METAL LIGHTING to dumb spooky green fart, the number that shows up is place-holdy as hell and the fact applies effects at 1/3rd effect makes zero sense.

Meanwhile old Q was an awesome AoE that hit the target so hard it SHOT METAL SHARDS AT THE OTHER GUYS BECAUSE YOU ARE A FUCKING BADASS and the it had the isolation mechanic for tons of damage that you could always rely on.

Oh, and it also had a true hit effect, instead of that shit on new. Seriously what the fuck is the new Q hit supposed to sound like? Plastic? I WANT METAL

RIP old Q i loved that shit. At least old Mord had to go glass cannon with Lich Bane to deal 80% of a squishy's health with it.

Well said.

Baron of Bread1 votes

I don't really like it, I never wanted Mordekaiser to have a MS boost in any way and I don't think that giving him another with a terrain ability is teh way to go about it. Morde isn't a utility champ and never should be, in my opinion. He is there to do damage.

Do I like the new Q? Nope. But I don't think adding utility is the right thing to do.

Mordepool1 votes

[{quoted}](name=Baron of Bread,realm=NA,application-id=3ErqAdtq,discussion-id=Q3pFjUxx,comment-id=00000001,timestamp=2015-10-18T02:43:12.405+0000)

I don't really like it, I never wanted Mordekaiser to have a MS boost in any way and I don't think that giving him another with a terrain ability is teh way to go about it. Morde isn't a utility champ and never should be, in my opinion. He is there to do damage.

Do I like the new Q? Nope. But I don't think adding utility is the right thing to do.

Valid opinion. As he stands now it doesn't work so brain storming new ideas pushing for another Rework.

Baron of Bread1 votes

I think making his Q like his old Q but with a lower cooldown, less damage and a stacking debuff on targets that increases its damage against them (so no flash+third Q kills) is a decent compromise with the new and the old. Or put an MR/AR shred on the Siphon, so that it steals your enemies resists (some flat amount) and is an actual Siphon (would also give a ramp-up feel to his combat).

OyddAWqJ5r1 votes

I think that was downright silly and you may want to hold off on that rito application for a few... years?

Mordepool2 votes

[{quoted}](name=Sleeper Cell,realm=NA,application-id=3ErqAdtq,discussion-id=Q3pFjUxx,comment-id=00000002,timestamp=2015-10-18T14:56:19.744+0000)

I think that was downright silly and you may want to hold off on that rito application for a few... years?

It's a concept that I gives him meaningful choices. Do I keep hitting with empowered AA. Or throw my Mace to prevent their disengage. Or cover my disengage. Do we risk harass to get a permanent shield. Or rely on quick timing to mitigate poke

If you can't provide constructive criticism why bother posting. You could at least state what you dislike or what affects you think it would have

OyddAWqJ5r1 votes

Okay okay fine constructive criticism.

Imagine Morde throwing his mace. It's pretty frikkin hilarious. Lord of Death xD

Didn't think I needed context for the sillyness lmao

Mordepool1 votes

[{quoted}](name=Sleeper Cell,realm=NA,application-id=3ErqAdtq,discussion-id=Q3pFjUxx,comment-id=0000000200000000,timestamp=2015-10-18T15:44:51.501+0000)

Okay okay fine constructive criticism.

Imagine Morde throwing his mace. It's pretty frikkin hilarious. Lord of Death xD

Didn't think I needed context for the sillyness lmao

When I imagine it it's bad ass. Also Lord of Death isn't gonna happen

Unlucky Number71 votes

nerf the range on his e so people can harass him easier.

Mordepool1 votes

That concept has Merit. Please share more

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