Jungle Solution.

muted team chat·1/7/2020, 2:28:44 PM·1 votes·1,728 views

The problem is junglers coming out of the jungle with full HP early game. Make the camps harder to do, more rewarding for the effort, and tune down the sustain of junglers and jungle items IN THE EARLY GAME.

Maybe there should be rune thats make jungling stronger but hurt early game damage.

Right?

3 Comments

ModThe Djinn1/7/2020, 2:29:50 PM1 votes

Maybe there should be rune thats make jungling stronger but hurt early game damage.

This is the purpose of jungle items, which do not provide combat power until fully upgraded. It strengthens your jungle while weakening your ability to fight or gank.

IP Masquerena1/7/2020, 8:59:18 PM1 votes

I think the problem is specific junglers, not the whole role.

Everyone knows that Nidalee for example tends to get low in the jungle on the first clear, even with good kiting she'll usually be around 30%, while stuff like Lee...

So yea, if sustain is a problem, it's on specific champions, not the whole role.

The thigh guy1/8/2020, 1:06:45 AM1 votes

So you want to further gut a role that no one wants to play because it feels like absolute dog shit to play?

Man. You guys are crying about always having autofilled junglers, yet want to ensure what’s left of junglers quit the role. Have fun with all the first time junglers and auto fills you’re going to get.