A Modest Proposal for Kalista

DarthSpectrum·11/24/2014, 5:30:26 AM·1 votes·750 views

I know it is far too early to call a champion overpowered so close to its release, but Kalista is just blatantly outperforming almost every other ADC in every category in bot lane. (As expect of a CertainlyT champion)

So here are some changes that I believe would bring her more in line and less annoying to play with and against.

Passive: Martial Pose: The hop can now only be used every third AA and when Q is cast or at a % mana cost. (Around 15%) In addition, the distance of the jump is now dependent on the Kalista's MS. It will cover exactly the amount of units Kalista would have walked in 1 second.

W: Deals physical damage rather than magical damage.

E: The slow scales with the amount of spears in the enemy. 3 Spears are needed to achieve the current effect.

Ult: Kalista no longer becomes invulnerable. As well, the soul bound partner no longer gets automatically pulled to Kalista. They may launch themselves from any point in the circle to another. However, a 1 second delay is added to when Kalista ults and when the ult begins.

2 Comments

Mezandria11/24/2014, 6:24:37 AM2 votes

Try playing her before making suggestions. Kalista herself doesn't become invulnerable in her ult, only her ally.

LeeDark11/24/2014, 6:23:08 AM1 votes

Better solution: STOP giving CertainlyT champions to design. Let him just be a concept guy, and REASONABLE people can design the actual champs.