I miss the old LoL when not everything exploded in 0.01 seconds

buPPDrmXEO··15 votes·1,141 views

I mean, just look at this clip and pay attention to the Udyr. He's tanking these guys for DAYS. God I miss that stuff. Now I need to build 6 armor items just to not get 2 shot by the ADC.

https://youtu.be/hAgzWCXEPT4?t=40m15s

32 Comments

Shuyin1784 votes

I'm watching that clip the entire time going "HIT THE FUCKING NEXUS".

ZapMyHeart4 votes

#LeagueofMobility #ManaIn2017Lulz #KnockUpOP #%%%%%HEALTH$$$$$ #WhoNeedsDamageWhenYaGotUtilityUpTheWazoo #10Passives

Sujiren3 votes

Riot decided at some point between season 4—5 that every new champion needs to have either % health damage on abilities, or true damage so no matter what you will usually be taking some kind of damage from majority of champions. Thats also part of the reason why tanks got nerfed. The old tanks really did 0 dmg, to tankier targets, but new era tanks could build sunfire and still do milion dmg with all their % health bullshit.

KoKoboto1 votes

Yeah Riot is really suck on target dashes, skill shots and percent health damage. They really need to introduce some new mechanics. Trundle is a great example of a champion that doesn't have dashes, percent health damage or skill shots really but STILL is great and unique to play, granted he came from an auto attack meta... but still. Riven is also a great example for when she was released, she has dashes and stuff but doesn't need % health damage.

New mechanics please.

I think the fights back than are a bit too long but still.

Sasogwa1 votes

{quoted}

Yeah Riot is really suck on target dashes, skill shots and percent health damage. They really need to introduce some new mechanics. Trundle is a great example of a champion that doesn't have dashes, percent health damage or skill shots really but STILL is great and unique to play, granted he came from an auto attack meta... but still. Riven is also a great example.

New mechanics please.

Trundle has %health and %resists steal and was played in competitive because he was one of the rare ones to counter tanks that bad. Nowadays everyone has tools against tanks

KoKoboto1 votes

His % doesn't do anything because he doesn't build magic penetration. His percent health damage isn't what makes him good.

SEKAI1 votes

{quoted}

His % doesn't do anything because he doesn't build magic penetration. His percent health damage isn't what makes him good.

Yeah it's the fact he you couldn't escape from him while he stat-checks you with your own stats. That said, the %hp damage is 10% at R level 1 (and also steal resistances), it's still good.

KoKoboto1 votes

In comparison to other % health abilities it's trash.

WoonStruck2 votes

He doesn't need to build magic pen...he steals their resistances which effectively does the same thing, at least in regards to his ult's damage.

KoKoboto1 votes

His % health damage doesn't make him good.

WoonStruck2 votes

I never said it did, but its far from the reason he's not great atm.

His kit is powerful, just hard to utilize in the current meta, especially since his W actually has downtime now.

Darius Strada1 votes

{quoted}

Riot decided at some point between season 4—5 that every new champion needs to have either % health damage on abilities, or true damage so no matter what you will usually be taking some kind of damage from majority of champions. Thats also part of the reason why tanks got nerfed. The old tanks really did 0 dmg, to tankier targets, but new era tanks could build sunfire and still do milion dmg with all their % health bullshit.

season 5. season 4 was still a lof of fun

hhaavviikk1 votes

{quoted}

Riot decided at some point between season 4—5 that every new champion needs to have either % health damage on abilities, or true damage so no matter what you will usually be taking some kind of damage from majority of champions. Thats also part of the reason why tanks got nerfed. The old tanks really did 0 dmg, to tankier targets, but new era tanks could build sunfire and still do milion dmg with all their % health bullshit.

seems like they now also like to add knock-ups with their health% damage, galio, kayn, both new and have knock-ups for some stupid reason

Ahristocats2 votes

as a season 1 player, i can tell you that it's back since 1 or 2 months

Pierce The Veal1 votes

[{quoted}](name=i am Rubick Sama,realm=EUW,application-id=3ErqAdtq,discussion-id=PlZpibr0,comment-id=0004,timestamp=2017-07-16T16:06:56.327+0000)

as a season 1 player, i can tell you that it's back since 1 or 2 months

Not really.

Only on select champions like galio, poppy, and Sion.

Ahristocats1 votes

and gragas and singed and cho and mundo in next patch and shen and zac and...

oh wait, almost every tank

Pierce The Veal1 votes

[{quoted}](name=i am Rubick Sama,realm=EUW,application-id=3ErqAdtq,discussion-id=PlZpibr0,comment-id=000400000000,timestamp=2017-07-16T16:28:15.529+0000)

and gragas and singed and cho and mundo in next patch and shen and zac and...

oh wait, almost every tank

Lol they all die super easy. Have you ever played an adc or a proper mage?

Pierce The Veal2 votes

I also miss when the game wasn't highly dominated by tons of CC, tons of damage, and tons of mobility literally everywhere. The people who were mobile were few and far between. The people who had long cc were the same.

Nowadays the surefire formula for a champion is toss in a few of the following: hard cc, soft cc, dash, %hp damage, true damage, %ddamage increase, % damage reduction.

Catastrop2 votes

Yeah, because one guy being so tanky that no on even bothers giving him the time of day is so balanced and desirable.

Joxcab1 votes

the 'new champions' circlejerk is amusing when they fail to realize their own hypocrisy, isn't it? xd

Shadòw1 votes

yeah #balanced

Axhliay1 votes

{quoted}

yeah #balanced

#innervating locket #neverforget

BlackEyesBlue1 votes

Poppy With item 3068 item 3075 item 3065 item 3025 item 3083 you DO NOT die! :P

Seriously though I kinda see yer point...

There's an older NIS strategy RPG called "Makai Kingdom" that was COMPLETELY broken in this regard... Everything did SO MUCH FREAKING DAMAGE!!!; that Move distance, Attack, and Magic were the only stats in the game that mattered! If you couldn't end the post story missions in one turn? the enemy would wipe you out on the second!

Took a lot of fun out of a game from a company who often gets you to play 100+ hours AFTER you beat the main story.

gabetheguy1 votes

false. faster paced is better.

Joxcab1 votes

Yeah because taking no impactful damage at all while being focused by 3-4 people and not even fighting or lifestealing it back is healthier. [zombie-brand-facepalm]

Naching1 votes

Sometimes its looks a shooter...but shooters can affort this...LoL cant..

Enraged Piglet1 votes

you know that meta's been around several times since then. Sometimes tanks are op as hell and sometimes assasains are op as hell and sometimes marksmen ect. and sometimes being a marksmen feels like shit and being a tank would feel bad ect.

Though to be fair people complain about marksmen complaining when there role is bad since other people don't complain as much but adc's have to be played so when adc's are bad you still have to play them wereas if tanks or assasains are bad you can still generally play other things in that role that are halfway decent.

buPPDrmXEO1 votes

Tanks are OP cause they do too much damage. Assassins are OP cause they do too much damage. ADCs are OP cause they do too much damage. Bruisers are shit for the most part, cause they do less damage than assassins and are almost as squishy as they are since everything deals so much damage they have to invest in damage, armor and magic resist while everyone else is focusing on a single or two stats which leads to bruisers just being used as hp potions by the adcs unless they are super far ahead and end the game before 30 mins.

I Love Thresh1 votes

That would make games longer, and that would be no good for riot to have longer games when League is so widely played, they'd lose a part of their player base, those who don't have one hour to spare whenever they feel like playing. I'd play dota if i wanted 40 mins. and up games everytime

Tacosrock1 votes

I think you can partially blame keystone masteries for your issue. They brought in even more damage, healing, and shields to the game that were not in it before. It's also partially because building full tank is not exactly meta (thank god... season 5 nightmares), and the stats on tank items aren't exactly great anymore compared to the amount of damage in the game.

LoLN0081 votes

gross exaggeration on the 6 armor items getting 2 shotted, and honestly the only issue is that a lot more people have %hp and there is more % damage from masteries

paisy1 votes

Udyr and Morg still look exactly the same

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