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Better ways to play ranked and have more chances to ff without losing LP

TheAbyssWalker48··1 votes·1,540 views

Basically, we all have those games where people go afk, for they have to leave, or they are literally inting and trolling. The game can tell if someone goes afk by the end of the game so why is it so hard for it to recognize that in game and allow people to ff without losing lp. Because its not fair for us to basically be punished because someone else went afk forcing it into a 4v5. Yes we have that option very early on in the game, but in the mid to late game, if someone goes afk because they get mad, or just have to do something else, it ruins the game for everyone else. So I think a good thing to add is the ability to ff if someone on either team is afk for 5-10 minutes at least without losing lp. The same can be said for people who intentionally feed to, it ruins the game for everyone in the end.

6 Comments

Cynikul4 votes

Because it would be super abusable, especially if you literally duo que'd with someone.

"Hey man, looks like were going to lose this one, I'll afk this time, just get me back next time". You would cut your losses down by ~50%. In higher rankeds, this would be especially painful as most of the playerbase knows one-another and even if its not duo'd, someone "taking it for the team" would undoubtedly be reimburst next time.

Trust me, I've thought about this before, but the obvious answer here is its so ridiculously exploitable that there is absolutely no way this would work as you have stated. Plus making someone rage quit / tilt is part of the game IMO in solo que. I love tilting and making the enemy mid laner afk.

TheAbyssWalker481 votes

Personally the only way I think it could be done is if the people who go afk lose more LP than they would if they lost to discourage going afk in games. Cause then they lose more and are pretty much forced to stay in game at that point to keep it 4v5. And even if you leave a game you only have the option to reconnect so it wouldnt change anything from how it is now except for making it a more of a fair fight.

S V 1 votes

I like the concept but I feel it's too one sided such as --> What about the other team? Are they just gonna not get LP? Even if they do get LP where are they going to get it from? Could this type of mechanic be easily abused if the team is hating on one person etc? Riot has to take these types of questions and more before going in to changing the controls of League Games. It's unfortunate but what they currently have in place of just not tackling this issue also creates progress as some win and some lose. It's not what's in the popular opinion but Riot just doesn't have their sights in fixing what's already here, instead (I think) Riot would rather look forward to make something new. I may be wrong and it is just my opinion but I do believe that these types of problems must be taken on from both sides.

haaaaaaalp2 votes

It is far easier than you are making it out to be. The person who afks and anyone queued with them takes the full hit for the rest of the team.

Don't overthink it so much.

S V 1 votes

{quoted}

It is far easier than you are making it out to be. The person who afks and anyone queued with them takes the full hit for the rest of the team.

Don't overthink it so much.

As an organization, wouldn't Riot try and handle this from both sides? I mean yes, I am overthinking it, but I don't exactly think it's as simple as it is because of how easily abused this could be.

haaaaaaalp2 votes

[{quoted}](name=S V ,realm=NA,application-id=3ErqAdtq,discussion-id=PhTYUk6b,comment-id=000100000000,timestamp=2018-04-16T00:45:28.741+0000)

As an organization, wouldn't Riot try and handle this from both sides? I mean yes, I am overthinking it, but I don't exactly think it's as simple as it is because of how easily abused this could be.

And adding leaver protection doesn't stop riot from adding other stuff to prevent disconnects, leavers, afkers, and griefers. The main problem right now is specifically that riot is not tackling the problem from both sides, they focus only on how to reduce leavers and have put little to no effort into helping the players who are effected by leavers.

Also, where are you getting the idea that it is "easy to abuse"? As long as the leaver and dual queue partner are taking the full mmr loss for the team, adding a mmr forgiveness system for the rest of the team doesn't make the ladder any easier to abuse.

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