Extending the vision of fixed camera

TheAbyssWalker48·11/11/2018, 8:52:43 AM·3 votes·2,687 views

(Premise) I want to get this out of the way and say that I know that I have the ability to change my camera settings to fix these problems im about to talk about, but my premise is that I should not have to change the camera setting that I am comfortable with to fix said problems. With that being said, there are problems with the fixed camera setting that needs to be addressed. So, the major problem i've had when it comes to playing with a fixed camera is my limited vision. See, if you switch to free camera you can actually see more than you could if you were on a fixed camera which is somewhat unfair.

(Examples) Here is an example where my fixed camera screws me over a lot. Lets say im top side and in the bot lane playing pyke support, if im pushed up to my turret I cant see the other laners and my vision is extremely limited there while theirs is not, not only that but even though my UI is extremely shrunk down it gets in the way, and having on max resolution doesnt help much either.. But if I switched to free camera to fix that solution, 1: i would be switching out of my comfortable camera setting which will send my screen everywhere. 2: after #1 happens im most likely going to take free uncontested damage.

Another example is with champs like Evelynn Yasuo and Varus all of these champs have an ability that extends past my fixed camera vision. With Evelynn i have to get much closer to even get my W started rather than a more comfortable distance if I dont release the camera which i dont want to do because I feel insecure not being able to see everything around me clearly, and this is a big limitation and hurts my plays as this champion.

With Yasuo his 3rd Q and R are also outside of my vision. While I do have 400-500k points on Yas, i've learned to work around these issues, however there are still times that I miss a juicy backline ulti or a nado just because I cant see who im aiming at, once again, limiting my effectiveness on a champion.

on Varus i shouldnt have to say this, but his Q is a big part of his kit because of its extremely long range...that also goes off my screen making me shoot blindly at anyone im aiming at, making it more about luck rather than skill.

(The solution) to this problem is a simple one that doesnt have any bad side effects, its simply just allowing those who play with a fixed camera to zoom out a little bit more so that people can see everything they are supposed to, and dont have to get out of their comfortable camera setting that they've gotten used to. How far you should be able to zoom out is another question because you always run the risk of losing yourself in teamfights because that always happens anyway. In which case what I would like to see is a zoom release setting. Basically this setting on any camera angle would allow you to zoom out farther than normal where the fair distance would probably be a little more than your champs maximum area vision, and if the binded key were pressed the camera would snap back to its normal zoom. So think of it kind of like a Xerath ulti. When u play xerath, whenver you ult your camera zooms out so you can hit people with your ulti easier, now just take that camera control, tone it down a bit and bind that setting to a key so you have more control over your camera

10 Comments

giannishannibal11/11/2018, 10:21:57 AM1 votes

Also Jhin ultimate zooms out. i would like that system too.

Woodakoodashooda11/11/2018, 11:00:17 AM1 votes

I like this idea and the code for zooming out is already in game; so it could easily be implemented.

Disabled Support11/11/2018, 3:18:43 PM1 votes

spacebar is your best friend for unlocked camera

TheAbyssWalker4811/11/2018, 6:38:20 PM1 votes

{quoted}

(Premise) I want to get this out of the way and say that I know that I have the ability to change my camera settings to fix these problems im about to talk about, but my premise is that I should not have to change the camera setting that I am comfortable with to fix said problems. With that being said, there are problems with the fixed camera setting that needs to be addressed. So, the major problem i've had when it comes to playing with a fixed camera is my limited vision. See, if you switch to free camera you can actually see more than you could if you were on a fixed camera which is somewhat unfair.

(Examples) Here is an example where my fixed camera screws me over a lot. Lets say im top side and in the bot lane playing pyke support, if im pushed up to my turret I cant see the other laners and my vision is extremely limited there while theirs is not, not only that but even though my UI is extremely shrunk down it gets in the way, and having on max resolution doesnt help much either.. But if I switched to free camera to fix that solution, 1: i would be switching out of my comfortable camera setting which will send my screen everywhere. 2: after #1 happens im most likely going to take free uncontested damage.

Another example is with champs like Evelynn Yasuo and Varus all of these champs have an ability that extends past my fixed camera vision. With Evelynn i have to get much closer to even get my W started rather than a more comfortable distance if I dont release the camera which i dont want to do because I feel insecure not being able to see everything around me clearly, and this is a big limitation and hurts my plays as this champion.

With Yasuo his 3rd Q and R are also outside of my vision. While I do have 400-500k points on Yas, i've learned to work around these issues, however there are still times that I miss a juicy backline ulti or a nado just because I cant see who im aiming at, once again, limiting my effectiveness on a champion.

on Varus i shouldnt have to say this, but his Q is a big part of his kit because of its extremely long range...that also goes off my screen making me shoot blindly at anyone im aiming at, making it more about luck rather than skill.

(The solution) to this problem is a simple one that doesnt have any bad side effects, its simply just allowing those who play with a fixed camera to zoom out a little bit more so that people can see everything they are supposed to, and dont have to get out of their comfortable camera setting that they've gotten used to. How far you should be able to zoom out is another question because you always run the risk of losing yourself in teamfights because that always happens anyway. In which case what I would like to see is a zoom release setting. Basically this setting on any camera angle would allow you to zoom out farther than normal where the fair distance would probably be a little more than your champs maximum area vision, and if the binded key were pressed the camera would snap back to its normal zoom. So think of it kind of like a Xerath ulti. When u play xerath, whenver you ult your camera zooms out so you can hit people with your ulti easier, now just take that camera control, tone it down a bit and bind that setting to a key so you have more control over your camera

If you like this idea please upvote it so riot can see and add this feature to the game

DrCyanide11/11/2018, 6:46:20 PM1 votes

The best option for everyone is for Riot to delete Fixed camera from the game. Don't have people start with a handicap, make them learn the right way to play.

The best option for you is to enable the semi-fixed camera. It keeps your champion on the screen at all, but lets you move the screen around more and it'll hold that position. This would give you some of the advantages of free camera without having to manage it as often.

Zooming out further is a no go, as it would effectively double the vision of players with fixed camera and make it harder to gank them than other players.

LightningShado11/11/2018, 7:17:53 PM1 votes

This would actually fundamentally change the game, make pro players pretty much unkillable in games which would in turn make pro games super boring to watch. High elo players would abuse the crap out of this and the game state in Diamond+ would become so boring that everyone would quit. Riot would never do this unless they just made the camera slightly more zoomed out for everyone permanently.