Fixing the toxicity in League and adding incentive for people to be less toxic.
We all have those
mains, those
mains, and all those other toxic people in our ranked games. (Im a Yasuo main but I like to think i'm one of the less toxic ones..) You know, those people who will throw a fit after just a couple mistakes are made in a game, and will either completely throw the game or just flat out run it down mid. Now I believe the honor system was the first step to fixing the toxicity in league but I feel like it could be taken a step further by adding a setting that lets you only queue up with people of similar honor level or people with a good reputation in League of Legends to help avoid these types of people in games. Obviously this is most prominent in lowers ranks such as bronze, silver and gold, but it also exists in the higher ELOs as well. I do understand that adding a feature like this would lengthen queue times. However if you take a look at a similar game to league as an example, Overwatch, with their new system. You have to wait longer to get into games or get your teams, yes. But at least you know that you will be getting good teammates who actually will do everything it takes to climb the ladder with you and will give people reasons to act better in games. Because if they want better teammates then they themselves will have to act better. Keep in mind this idea would be a setting you can turn on and off if you aren't willing to wait the longer queue times.