The Tragic Tale of Yorick Mori

ModCaptainMårvelous··80 votes·11,173 views

http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Yorick_0.jpg

With Yorick's rework coming out, I wanted to do a small retrospective on Yorick. In terms of champions who have received a massive overhaul, Yorick will be the first one who wasn't a launch/proto-season-1 champion (Taric, Sion, Poppy). No, Yorick was around Season 2 and yet he was so bad that he ranked up with Sion, Poppy and Taric when it comes to game health...but why? Well, that's the purpose of the retrospective. In doing this, I hope we (and Riot) can understand the errors that were made and what would become Yorick's own coffin.

#The Beginning http://vignette1.wikia.nocookie.net/leagueoflegends/images/2/2e/Yorick-teaser.jpg/revision/latest?cb=20110608034131

For a long time, people had requested a minion-based champion. Yes, we had Heimer and Malzahar, but people wanted something on the scale of Furion/Nature's Prophet or Chen in DOTA. People wanted a micro-intensive, minion-based champion whose power was directly tied to the beings he could create. Yorick was promised to be the realization of that.

Now, if you think League's code is bad now, back then it was even worse. Minion/Micro control was unheard of and AI was pitiful. Riot was unfortunately in over their heads in designing this character. Micro would be next-to-impossible, meaning that they had to go with AI. Which made Yorick's kit even more binary and simplistic. This part is a rumor and I question the legitimacy of it but from what I hear, Yorick's ultimate was changed two days before release. Originally it was to be a ghoul-wall similar to Karthus but on an ultimate level scale. Instead we got Yorick's current ult, where he summons a ghoul that will bring characters back from death.

From the beginning we can see that the deck was stacked against Yorick.

#The Release https://www.youtube.com/watch?v=lSDYK-s7siQ

Holy shit that dislike bar.

Yorick's release was plagued with major problems and probably the biggest cautionary tale that Riot has. For the unaware, Yorick on the test realm was weak....VERY WEAK. He was pitifully underpowered. If you look at the spotlight you can even tell Yorick's drastically more fed than those he's playing against. People were furious. Not only did they not get what was promised but Yorick was billed as WAY stronger than he was. He'd need several buffs after release to get him to an acceptable state.

Coupling this was one of the worst league bugs (IMO) that ever happened. Due to Yorick's ult coding being an apostle of the flying spaghetti monster, Yorick's ult would constantly revive and kill you...over....and over...and over.... http://4.bp.blogspot.com/-nQozzfnRngU/T2pJtl821_I/AAAAAAAACeI/JJ-3W4G3cKE/s1600/yorick.jpg

With his release, the hype revealed Yorick to be the ugly hunchback we know today.

#The Follow-ups

Yorick's follow-ups came in two waves. The first was buffs trying to make him work, Riot giving ample power to both Yorick and his ghouls. Doing this made Riot soon discover just how problematic Yorick truly was. He was a lane bully who had all his power frontloaded. Once lane-phase ended, Yorick was little more than a shambling ult bot. Couple that with truly confusing kit decisions (Why does he get an MS boost AFTER using Q? Buh!?), players soon learned to fear Yorick until the 15 minute mark, at which point he was...well, dead meat.

Riot recognized the monstrosity they created. It wasn't like Urgot who was an oddball but SOMEWHAT workable. No, Yorick was an abomination. Work had to be done on a large scale with him. I famously recall Xelnath coming up with some sample Yorick reworks yet these would go nowhere. Behind the scenes, from what I remember from the dev podcast, Yorick ended up being a doomed project. Anyone who tried to work on him met with struggles, tribulations and eventually just frustration and leaving him be.

Ironically Yorick's fate in-game perfectly mirrored his lore: He was a forgotten, unloved monster shambling on with little remembrance of his duty.

#The Revival https://lolstatic-a.akamaihd.net/frontpage/apps/prod/rg-yorick-champion-update-2016/en_AU/479f0a5975e1dfe45a4f4540ad47072dff03047e/assets/img/skin-1.jpg

Yorick's finally coming back but I feel we can derive some key things from Yorick's story that explain why he needed a rework so badly. Yorick will be the first major overhaul of a champion whose creation didn't hit the mark on any level and whose gameplay held no value to keep. With this in mind:

  • Yorick was billed as a minion champion yet lacked proper minion control on any level.
  • Yorick was an extremely messy release. I'd argue one of Riot's worst.
  • Yorick had a kit that had nothing of value to keep. He was pure thematic.
  • Yorick had a theme that wasn't explored strongly enough to warrant keeping.
  • Yorick, for a long time, was a doomed project.

This champion is a cautionary tale of how overpromise and trying to fill more on niche than gameplay health can lead to downfall and ruination. Yorick always had potential but from birth he was unfortunately and tragically crippled. For those who ever want to design a champion or want to think about creating something, do yourself a huge favor:

Remember Yorick Mori.

32 Comments

Hawkefire15 votes

I still find it somewhat surprising that riot hasn't been able to code in a true minion-mancer into the game that can control units and order them about.

I also find it extremely disappointing that riot seemed to move him even further away from that. Now he has even less control over his minions. Yes he couldn't control what his minions did before, but now he cannot even control where they summon whereas he could before. Then couple that with his new ult, which is entirely uncontrollable (his old ult you could at least direct the ghost to move to a spot and attack a target, granted it was a bit finicky but I chalk that down to bad AI).

Gotta say, not really a big fan of this rework.

ModCaptainMårvelous11 votes

Not sure why you're surprised. League's engine is pretty awful at the moment and true minion control doesn't exist. I'd be thrilled for an actual, full-on overwrite that allows for minion control but this is the best we all have for now.

Not sure why you think he has less control too. Minions are still fairly predictable, have a tool to designate targets (New E) and while you can't directly control maiden of the mist you still have more control over her than you ever did of Yorick's ghouls. Either way, Yorick is likely the best we'll get until there's a total rewrite of the game code that allows for individual minion controlling.

AlistarMilking4 votes

We do have a champion who's able to control and micro the position of her pet and use all her abilities from it... yes, I'm talking about Orianna . Not sure why everyone forgets about her when discussing pet champions, maybe because her ball is billed as an object without personality?

There's also our glorious emperorAzir

Battlecast Sona2 votes

uhm, his E will cause any ghouls to target the people you hit with it... So he actually has BETTER control over minions than before (because they now leap halfway across the fucking lane when you hit a target with an E and retain a speed boost while moving towards them). That feel when people try to judge new kits without even understanding how they work... (this also works with ghouls from his ultimate, and let's not forget that his ultimate can push lanes by herself because she lasts forever and will continue to push down a lane and spawn minions...)

jama6555 votes

ill miss yorick for what he was i had fun with him and norick ill prob play a bit of to, i do agree that he had problems but alot of good champs at some point in there lives become "bots" lol What i really dont like is the reimaging of the lore that comes with reworks like this some of the time its such a departure coupled with the drastically diffrent champion they might as well release it as a new champ, and just deleate the problem child, sigh just my 2cents though

Chilroy1 votes

{quoted} What i really dont like is the reimaging of the lore that comes with reworks like this some of the time its such a departure coupled with the drastically diffrent champion they might as well release it as a new champ, and just deleate the problem child, sigh just my 2cents though

All the "old" lore champions have very little motive or rather dead-end stories, that make the character unable to act as agents of their own interests (Much like Yorick). You say they might as well release a new champion, when they can just polish a character that has an interesting thematic - instead of releasing a new champion and deleting the problem child; which would be the hassle of refunding all current Yorick owners IP and any RP of his skins along with the champion becoming dead IP that Riot can't use.

Lore revamps were announced years ago, these Institute lores are lazy storytelling and narratives - the new stuff, while it has its rough patches, is much better in retrospect.

Eedat4 votes

Holy shit that dislike bar.

To be fair I kind of recall it getting so many dislikes because a lot of the video was Phreak trying to show off lol

The Yetii Rider3 votes

I was so disappointed that his reworked pick phrase was "I am glad you finally remembered".

I'm excited to play this champion though.

GhostOfShrimpmas3 votes

Don't forget that, despite all his problems, Riot's solution was to simply remove him from the free rotation, nerf him out of viability, and then dutifully ignore him for years. Ryze and Skarner each received two reworks before Yorick got his one.

ModCaptainMårvelous3 votes

To be fair, this is normal for Riot's "Shit we fucked up" champions.

Taric, Poppy and Sion were all removed from the queue until they received reworks. Ryze and Skarner were at least in a playable/workable state comparative to Yorick.

ForeverLaxx1 votes

Karma suffered this as well, and to be more fair, she was only a "fuck up" in Riot's opinion. Everyone who played her seemed to enjoy the duality of the champion, but that was stripped away.

ModCaptainMårvelous2 votes

I suppose Karma counts as well but I don't really count her. Mostly because she was the first attempt Riot made at relaunching a champion.

ForeverLaxx1 votes

The first, and the model for all future relaunches. Unfortunately.

Photos of Ghosts2 votes

gud post

ManDude2 votes

Yorick had a kit that had nothing of value to keep. He was pure thematic.

I still think his old ult was a great idea put on the wrong champion. Same with Urgot.

Squidsmastah2 votes

"You will remember Yorick Mori."

-Unknown

KoKoboto1 votes

Man a lot of the champions are ugly wish riot would do a massive visual update or something

Veltox1 votes

As long it matches a champ thematic/personality i don't see why it's a problem.

KoKoboto1 votes

I don't mean ugly like visually unappealing. I mean like the details are actually pretty bad and at highest quality character settings you're not getting much.

Sarari1 votes

nice

Troll for Trump1 votes

Last time, on Histpry Channel...

Requiemsfire1 votes

Part of Yorick's problems stem from the lack of player interaction, you simply just click somewhere and a ghoul appears to attack all on its own. You as you said don't direct the ghouls nor do you get any options of play outside of spam ghouls mindlessly till your opponents goes back or dies. Not only that but the ghoul's existing the way they did meant that Yorick's kit would have to be weak to stop him from outright dumpstering a huge portion of his opponents in such a way that they couldn't fight back. Even if they successfully outplay or kill Yorick, Yorick's ultimate allows him to come back and take a revenge kill in the lane from the grave.

When laning phase ends, his ghouls as strong as they might've been before lose most of their effectiveness leaving Yorick making his only saving grace his ultimate which was either utterly useless or very strong depending on who you use it on making it one of the most inconsistent abilities in the game.

Jayrett1 votes

item 3142 build is pretty effective on Yorick even out of laning phase right now tbh

The Ecdysiast1 votes

Your first claim is false.

Fiora.

ModCaptainMårvelous7 votes

Fiora didn't have a relaunch to the scale of Yorick. She was a light work.

EDIT: For more clarification, Fiora mostly kept her theme, had a light model touch up (Mostly just giving her SOME new animations and a new model over the old skeleton) and had the same VO.

Yorick by comparison, has a completely new kit, a semi-changed theme, entirely new VO and an entirely new model/skeleton.

Jayrett1 votes

all true excluding the theme. Yorick's theme has always been ghoul-summoning gravedigger. Which hasn't changed but old Yorick had nothing to reflect his gravedigger portion of his theme.

The Ecdysiast1 votes

Completely changed passive with a new mechanic. (Though it Yorick's case it was more of a slight change switched onto his passive.

1 similar move, two slightly changed.

Brand new ultimate.

New model.

And as Jay pointed out, he is keeping his theme. The kit is still similar, just revamped for 4 seasons of change instead of 2.

The Loveless1 votes

Accept my invites?

rtbf2256182411 votes

Who's Yorick?

Yma S1 votes

Nothing about Yorick can even remotely be called game design

He was overhyped before his release about his supposed "micro summon" capabilities which advertised deep gameplay

Then when he was released we got a cookie cutter bruiser dps who's ghoul summoning was a hilariously bad joke and was a derivative of your standard on hit effects and point and click nukes. They were uncontrollable and lasted 1.5 seconds.

I would really like to ask you Riot if it is possible to simply make a warcraft/starcraft click and drag box system to be able to micro units. The units could be standard units with only auto attacks, yet the possibilities with unit micro would be endless.

As simple as Lycan is, microing his wolves offers far more deep and complex gameplay than a 20000000000000 tooltip league of legends ability ever will.

Saphixia1 votes

I'd like to point out that he is still unhealthy at the moment even with all his nerfs. I was able to get to level 3 champion mastery on Yorick before I lost a game, and I to this day still only have one game as Yorick where I lost. I played him AD Jungle if you were wondering.

Gigahappytown1 votes

You can't select summons to control

but you can precisely order them around

how can you not make a minion mancer out of that?

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