Tryndamere Ult idea
This is just a random idea I had while loading a game
's ultimate doesn't really have any interactivity to it
its just 'Press R to not die' like an awful QTE
what if the length of his ultimate was determined by the amount of fury he currently has generated
at 0 Fury his ult would prevent death for 2 seconds and it would increase by 1 second for every 30 Fury for the full 5 seconds at 90+
instead of gaining Fury on activation since you'd want it to be as full as possible, it would reward the same amounts on Kills, and half as much on Assists
it would encourage smarter play and I think it would also fit thematically - the angrier he gets, the more he resists death
what do you think .3.