Wuju Dagger / Wuju Style - Master YI's Wuju Style rework idea

SlashStriker··1 votes·688 views

Master Yi's ridiculous ban rate and this is issue for people like me cause I am unable to pick him and rank up with him cause of that reason which also applies to many other people who enjoy the champions. In order for Master Yi to be played he must be underpowered otherwise he becomes pick/ban situation. For long time I got the feeling people refuse Yi to change cause nearly every idea about Master Yi is being downvoted but right now this is really bad case he is always banned or picked by the opponents so those who enjoy to play the champions cannot play him for that reason. Yi's Skill Flour needs to be risen a little bit so he is less frustrating to play against in lower elo and more reliable and versatile pick in higher elo.

I would like to suggest an idea about Reworking Wuju style turning it into more interesting ability as well as rising the skill floor and skill ceiling for Master Yi so it make it a bit harder to play as, less frustrating for lower elo to play against, but also more reliable and versatile in higher elo.


[E] Wuju Style / Wuju Dagger ... manacost 30 ... cooldown 15 ... range 800

Passive - Wuju Style: Grands bonus true damage to Alpha Strike and each hit from Master Yi's basic attacks against enemies marked by Wuju Dagger. Double Strike reduces the cooldown by 3 sec Wuju Style True Damage – 20 / 22.5 / 25 / 27.5 / 30% AD

Active - Active - Wuju Dagger: Master Yi grabs one of his dagger on his boots which he throws at target direction dealing true damage to all enemies in a line marking them with Wuju for 5 seconds and grands fully stacked Double Strike if enemy champion is being hit. If the Dagger hits enemies champions their armor will be reduced by 20% while they are marked, their movement speed will be reduced and Master Yi's movement speed will be increased by 40% for 1 seconds Dagger's true damage: 50 / 60 / 70 / 80 / 90% AD


The idea is to turn Wuju Style into more conditional source of damage with extra effects or in other words a skillshot as Wuju Dagger that Yi needs to hit opponents with in order to gain Wuju Style's benefits. The onhit damage will be reduced a little but but it will turn the Wuju Style into Mini true damage burst ability with some extra effects.

In order for Master Yi to deal lots of damage in my idea he have to land Wuju Dagger to mark enemy units so if the player is not accurate with skillshots Yi will simply does far less damage. On other hand if the players lands the Dagger on enemy units (especially enemy champions) it will give clear indication that Yi will deal alot of damage so the enemy champion that is being hit will be better prepared for it, Wuju Dagger becomes a mini-burst ability deal a small burst of true damage, preserving Wuju Style as true damage on basic attacks as well as enemy champions' armor is being shattered so onhit items like Bork and Bloodrazor becomes more effective or even crits as well and Yi will preserve his role as a tank-buster. Wuju Dagger and Alpha Strike may also be combined to harass enemies in laning phase since Wuju Style is also applied to Alpha Strike

Master Yi's ganking potential also needs to be improved as well as giving him some form of escape. The idea is the dagger itself will slow the enemy champions so Yi becomes decent with pre-6 ganks as well as giving him some sort of escape option when he gets ganks in case he is laning right now his ganks are kinda bad compared to other junglers and his escape is pretty much non existent.

2 Comments

OhWOWsoTrendy1 votes

lol

SlashStriker1 votes

{quoted}

lol

If you don't like Master Yi that topic would seem stupid for you but for others it's issue that the champion is always banned and we cannot pick him to rank up

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