So I was told the Lethality build sacrifices damage against tanks for killing squishes faster.
Level 18 Nautilus has 90.2 base armor, 9 armor from runes, and 225-230 armor with standard full build (5 armor difference being Zz'Rot vs Randuin's).
Ghostblade, Duskblade, Edge of Night, Cleaver, and Lord Dominik's Regards make up the full penetration/shred build. Up to 24 Lethality in runes is generally attainable (marks + quints). 8.5 more from Cunning Tree mastery. This adds up to 82.5 Lethality, 30% total armor reduction, and 45% bonus armor penetration.
After all the flat armor penetration, armor reduction, and percent armor penetration is calculated, Nautilus is left with 82.907 (Randuin's)/84.832 (Portal) armor. Just barely more than an average glass cannon's base armor.
To put this into better perspective, it means 241.293 (Randuin's)/244.368 (Portal) armor was removed. AKA, literally every single point of armor has been taken from his items. And then some on top of that. Basically making it as if his items collectively gave him -16.293 (Randuin's)/-14.368 (Portal) armor instead.
To put this into even better perspective, a level 18 Lux has 86.7 armor.
A GLASS CANNON MAGE HAS MORE BASE ARMOR THAN A FULL TANK CHAMPION AFFECTED BY LETHALITY/REDUCTION/PERCENT PENETRATION.
Bye Nautilus.
Now what about Lux? Wait, Lux? What do you mean Lux? What Lux? Oh, you mean that minion that died from someone standing in a mile-wide radius near them because it had 0 armor? The minion that took as much damage from physical damage as it would from true damage?
I sure see the trade-offs. Yeah. Sacrificing damage against tanks for bursting down squishy ones. Yeah.
An argument I heard is the lack of attack speed and crit severely hamper killing a tank. Good thing AD casters rely more on their autoattacks than AD scaling abilities to kill people, right? That's why they're called AD casters right?
Good thing that someone like Jayce's autoattacks that do 100% AD do less than a non-Gate Q for 320 + 120% Bonus AD, right? And less than his 40% damage amplified Gate-Q, right?
Good thing he picked the Lethality option that's weaker against tanks so he'd have to break through 82.907/84.832 armor instead of autoattacking me to death with crit/attack speed/LDR build when I'd have only 218.9/221.65 armor.
Good thing 45.33%/45.9% physical damage reduction is better than 68.64%/68.91% physical damage reduction.
Hah, time to sit back and laugh because he can't do any damage to me because he spent almost all his money on flat armor penetration which is only good against squishy champions.
+ runes and masteries
