@Riot. Odyssey mode. We LEARNED from the Star Guardian mode... right?

Packun Flower··3 votes·1,330 views

We did LEARN to make the PVE modes FUN and not FRUSTRATING. Right?

We LEARNED not to stick a 100+ enemies on screen with global skill shots that one shot even if you build armor/mr. Right?

We LEARNED not to make the mode near impossible to win on harder difficulties. Right?

We LEARNED not to make victory RNG based on which wave spawn is doable and which ones not. Right?

We LEARNED to do a PVE properly this time around.. right?

I hope so...

5 Comments

Doge20207 votes

Well PvE is kinda weird with that, they have to be harder at the more difficult settings otherwise people will get bored. But they must be not as hard that they are impossible. PvE should be both fun and challenging, fun for casual people that want to kill some time, and hard or extremely hard for those that want a huge challenge.

But honestly people have different tastes, I personally like the raid boss/ regular boss fights while others like the clearing waves and slaughtering multiple enemies. RIOT does try, but it is very hard to appease everybody at every skill level and every tastes of PvE. So expect something in the Oddysey game mode that you might not like, but is something that a person (or group of people) will very much love about that mode.

AbiwonKenabi5 votes

I personally really liked Star Guardian Invasion, I didn't mind that it was difficult.

Once you got a group of people who had been playing it for a couple of days, you started to get into a rhythm and it was just based on execution at that point (skill + lack of mistakes + teamwork).

I liked the RNG of differing rooms, it kept the mode fresh. Although I will admit that with some rooms being far more desirable than others, that was a little annoying. Some of the bullet hell hallways got downright ridiculous on hard, while I liked the less bullet-helly versions of the hallway, ones where you could actually kill the Vels.

Also dumb that Jinx is here again. She's kinda part of the problem, when you have to balance a PvE mode around her, the monsters have to come at you at a pretty good clip for it to be challenging. Looking forward to the wombo combination of the others though.

Asamas2 votes

Nah. Watch Ross' video. You will be disappointed.

Stephenizgod2 votes

Number 1 problem with Star Guardian Mode, if one person wasn't pulling their weight even slightly, the game was lost. No way could you win that without perfect teamwork. Most people wanted to get that beautiful score and didn't want to be the team player, so it made it really frustrating to play a lot of the time.

I don't have 4 friends who play this game, so it would be nice if this wasn't a requirement for harder difficulties.

Automated Riven1 votes

Umm. Maybe not having an impossible mode. But the mode should be extremely challenging on hard.

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