Poll: Problems with Dynamic Que

l Helios l··3 votes·656 views

I want to find out what people consider the biggest problem with the Queue system. I understand that it seems most people don't like it, but I want to know the why of it. I know the general complaints, but what's the single biggest in your opinion? Thanks for the input.

22 Comments

Miku Lv993 votes

The biggest problem with it is that it allows for boosting. And if you solo queue, you will probably be lower than you were in previous seasons since you aren't being boosted and there's more likely to be more boosters on the enemy team.

Lauchmelder1 votes

That's exactly the reason I and most of my friends are at the rank we were last season or even higher than that. (and we all play solo)

It's just an excuse

VvVVvV2 votes

I voted other.

My other is being matched with premade trolls.

I made a post about this last week when it happened. But...........

I went in solo and got matched with a group of trolls.......i was adc and my support just ran around being useless.....at one point i was 1v3 bot and the others on my team asking me why i havnt got the turret down yet. It wasnt til I left a 1v3 bot and went mid with the rest of team and asked them to report the suport that i realized they were all grouped because they told me they would report me if i didnt go back bot lol. They never said 1 word about the support just running around in the jungle.

l Helios l1 votes

That's a fair assessment, but my issue with that would be that's in any queue. If people want to troll, they will do it regardless of queue type. I understand how you feel though.

R31W1NG1 votes

Groups are more likely to misbehave after one member of a group does.

l Helios l1 votes

I don't doubt that. I just mean that that isn't a problem with d queue. That's just the person/group, not the queue.

R31W1NG1 votes

Dynamic Queue is what allows for said groups in a ranked environment. As dynamic queue's implementation is what allows for it, it is in fact an issue with dynamic queue.

l Helios l1 votes

That's a fair point, but would implementation of that be the singular solution to the problem? Unless you removed dynamic altogether at the same time, the problem wouldn't go away just because trolls will be trolls, regardress of environment.

I don't think removal of dynamic queue is necessary, but implementation of solo queue would be good. To me, that's the best way to handle this situation: add solo queue and see what needs to be done with dynamic queue. If it's too useless, remove it. Otherwise just streamline it.

R31W1NG1 votes

Large groups are what allow for the trolling, and dynamic queue is what allows for them. Additionally dynamic queue is dependent on having the solo queuers as it needs them to allow for the 4 mans and to shorten queue time. In the Case of Team Ranked people didn't troll almost ever as it hurt the group and only the group, where as dynamic queue allows for non-group players to be injured and griefers consider that a reward in and of itself. Additionally, Blizzard had a system very much like Dynamic queue. They gave up on it and reverted to the conventional queue form.

https://www.reddit.com/r/leagueoflegends/comments/3rfxil/the_new_dynamic_ranked_queue_a_must_readdiscuss/

Randomonium2 votes

I really think Riot mucked up their matchmaking with this new system. Every game I go into I use lolskill.net and think "how the hell are these two teams balanced?" And I'm not saying that it always goes against me. There are times when I look at my team and think "this is unfair, we are going to dominate these guys." Seriously, you put a team that has thousands of ranked games and higher ratings against a team that has maybe a few hundred ranked games and is obviously new to the game (i.e. not smurfs with insane win rates) and what do you think is going to happen? So many games recently I've seen people double or triple their lane opponent's CS before the 20 minute mark. Every game is a stomp (win or lose) and those kind of games aren't fun. The memorable games are the ones that are back and forth on a knife's edge where either team can win and each team makes great plays to try and achieve victory. I don't really see that anymore in my games and it really saddens me and makes me fear for the future of this game.

l Helios l1 votes

Oh I agree it's not fair. Personally, I never use to mind facing a higher elo player (I use to play with plats because I queued with multiple plat friends) because in my mind it offered me a chance to really see how good I was. I don't think it's OK though if there is a completely lop-sided game though; 4 plats and a gold vs. 5 silvers isn't fair.

Live2LetDie1 votes

Only problem is locking in during champ select. Only low elo players complain about premades. And the streamers who get picked on.

l Helios l2 votes

The former is an issue of people just being dumb and not paying attention. That's not the queue type's fault.

The latter is not entirely accurate. It is true low elo players complain a lot about it, but so do higher elo players. Plenty of non-streamer players argue against it as well. I mean, if I had to wait like 25 minutes for a game, I'd be mad too.

How do you define "picked on" btw? I'm not sure I understand.

Live2LetDie1 votes

{quoted}

The former is an issue of people just being dumb and not paying attention. That's not the queue type's fault.

The latter is not entirely accurate. It is true low elo players complain a lot about it, but so do higher elo players. Plenty of non-streamer players argue against it as well. I mean, if I had to wait like 25 minutes for a game, I'd be mad too.

How do you define "picked on" btw? I'm not sure I understand.

Picked on= gets focused in game becuase they are streaming

l Helios l1 votes

Gotcha. I still find that to be an inappropriate generalization of streamers. Issues of being picked on, I would assume, are more about things outside of League or a queue type itself.

Sniper 01 votes

Still have that thing were duo's hold bot lane hostage...

l Helios l1 votes

But that's for any queue type, I'd argue. Duos can be very toxic sometimes.

Sniper 01 votes

{quoted}

But that's for any queue type, I'd argue. Duos can be very toxic sometimes.

I believe that was my point haha :P I mean that the problem still exists.

l Helios l1 votes

I misunderstood you then. Mb xD

Sniper 01 votes

{quoted}

I misunderstood you then. Mb xD

It's cool man, no harm done. ^^

Anonagon1 votes

The real reason that Dynamic Queue is a problem is simple; it undermines competitive integrity.

I'm not high enough ranked to experience bad queue times because of it, and while certainly I've had some shitty premades none of them are really that bad. Matchmaking hasn't really seemed all that bad either (though I do believe its not as good as it was before this season).

The real problem is that an individual rank means nothing when you do not queue as an individual.

I have no reason to believe that a Silver 5 player is better as an individual player than a Bronze 5 one when that Silver 5 rank was achieved when he queued with friends. DuoQ in previous seasons was already pushing it, and many people were calling for DuoQ's removal long before Dynamic Queue was ever introduced. As long as rank isn't determined entirely by individual skill, rank means nothing.

ßurst1 votes

My teams are always balanced i never have anyone under plat 4 and over plat 1 im currently plat 4 24 lp with about a 57-58% win rate which translates to me having about plat 2 mmr my games never seem unbalanced. I'm saying this because it seems most people are complaining about skill matchmaking.

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