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I Understand Everyone Has Bad Games But...

its me brna··2 votes·1,154 views

Why is one or more person having a bad game, IN ALL OF MY GAMES?

There's only been two games in my last 20-30 games of League that I've played where I died more than 5 times. One of those games, my team had an AFK and we almost won 4v5. I can't comprehend why there's one of more players dying 11 - 20+ times in literally every single one of my games. I don't want to believe these players are dying on purpose. When you blatantly warn them about bad situations and they ignore you, it's difficult not to believe they aren't feeding however.

Now, I'm not going to pretend that the enemy team doesn't get these feeders -- they do. The biggest problem that I keep seeing in every single game, win or lose, is one team always has "aggressive feeders". The team that doesn't have these players, or has less of them, wins just about every single time.

League of Legends is so largely based on gold and item scaling that it's extremely difficult to come back from a game where you have one or multiple players constantly dying. You can't out-farm a player snowballed from kills anymore due to the nurfs to the Jungle camp changes and spawn times (as well as the past buffs to creeps). At this time in League of Legends, the 10-0 player is always stronger than someone farming even 180 cs at 15 minutes. I find this incredibly sad because in my opinion it's much more difficult to farm THAT well than to acquire the kills. Don't get me wrong, it does take some measure of skill to get 10 kills in general however someone who's farming extremely well should be equal, if not more powerful, than the fed player.

A long time ago Siv HD said something like "you don't need minions if you have kills"... Back when he said that, I don't think it was entirely the truth. If someone were to say that right now, I'd whole heatedly agree with them. All it takes is 1-2 failed ganks (or successful depending what team you are on) in any one lane for a game to be pretty much over.

Towers are worth shit tons of gold, Kills are worth shit tons of gold, Assists are worth a decent amount of gold.

If you killed the enemies once, you can kill them twice. If you killed the enemies twice, you can probably take Rift Herald, Dragon, maybe even their nexus, If the enemies haven't thrown away the game yet, you can probably just tower dive them over and over.

Who needs to push anymore? The Rift Herald 2 shots towers. It's not like the enemy ever had a real chance of fighting back, you have more items AND dragons buffing up your stats. If the enemy has wave clear, who cares? Oh please enemies, please try to come stop us from doing Baron. We don't mind, we'll take whatever gold you're worth and then take the Baron anyways so we can have a little more.

Yes, the game has always been "like this"... however right now it's just slightly worse. It only takes one bad play to swing gold in the thousands and the team who gets lucky enough or is skilled enough to obtain that lead isn't likely to throw that lead away for a long time.. regardless of how poorly they play. When you start obtaining a lead, it takes a ridiculous amount of screw ups from the other team before your team starts breaking even again. One game that seemed like we should have been winning, I aced the enemy team as Malphite 4 times in a row and we were still losing simply because of a few mistakes my teammates made in the early portion of the game. Once the glass spills, you can't put the water back into it without Jesus coming over to walk on that shit, turn it into wine, and then put it back into your glass again.

Do I have an answer for all this? Nope. Not a clue.

I'm just a

Terrible, Low ELO, Shit player,

Who is tired of looking at enemies with near double my gold at the end of games where I cs 8-10 minions a minute and often have thousands of Gold more than me even in games where I am also fed and doing half-way decently.

Also...

Before you get all hot-headed and decide you are going to be smart and check up on me so you can find stuff to insult me over.. I am a Jungle main on this account and my post has absolutely no ties to anything pertaining to my experiences on it. So just go somewhere else if you're coming here to toss out your salt at someone.

5 Comments

ReySolomon1 votes

It's not feeding nor they are having a bad game it's just they don't know how to comeback from a 0-1 and most of the time they are really tilted/feeding but this is what i'm assuming

its me brna1 votes

{quoted}

It's not feeding nor they are having a bad game it's just they don't know how to comeback from a 0-1 and most of the time they are really tilted/feeding but this is what i'm assuming

I just wish that creeps were worth more gold while kills and assists to be toned down a tad. League of Legends might be a PvP game, but it's objective focused and not a full-on PvP death match. The ability to farm well needs more weight than it has, especially now that they've introduced the Rift Herald which 2 shots towers. Most creeps in the front seem to be worth 20-30g(?) with the ones in the back being anywhere from 17-25g(?)

Early in the game, you can literally get away with running around killing enemies because creeps are not worth as much gold as they are late game. This is part of the reason that first blood + killing sprees (double / triple etc.) make games so difficult to come back from. It will take a laner all the way up until mid game just to break even with what his enemy had early into the game. This is pretty unfair in situations where you consider, the enemy wasn't farming.

The amount of gold that creeps are worth needs to be boosted across the board, and kills reduced maybe 75 - 100g.

In general, the current system indirectly encourages feeding. The power of succeeding in killing the enemy makes players so strong that they feel it's worth the risk of feeding, which is a bad mentality to have. If more power is tied into minions (from them giving more gold), players will be more rewarded for focusing on farming and actually outplaying enemies rather than just running around trying to kill everyone.

ReySolomon1 votes

We'll see what Riot does next season

just OK jungler1 votes

Because your a riven main in low silver... 41% Winrate...

its me brna1 votes

[{quoted}](name=Godly Lee Main,realm=NA,application-id=3ErqAdtq,discussion-id=PAzAaczA,comment-id=0001,timestamp=2017-05-23T15:43:04.868+0000)

Because your a riven main in low silver... 41% Winrate...

Lol. This is me: https://na.op.gg/summoner/userName=LulBRNA

This is also me: https://na.op.gg/summoner/userName=Ghost+of+Riven

Please tell me more about my 41% win rate or whatever garbage you are blabbering about.

I have a low win rate because I am a Top lane main spending the vast majority of my time in the Jungle (on this account). I am also trying a lot of builds which most people consider troll. If you can spend that much time researching how about checking the fact that I'm playing I.E Riven with no Jungle item. Sometimes I am using Windspeakers as my Keystone. Hell, there were a few times I've even played Riven full AP.

Of course my win rate is low. Please tell me something I don't already know.

Also, my post is strictly about laning, I already said in my post it has no reference to this account. How could a post about things that happen in a lane have anything to do with an account where I play 99% of my games in the Jungle?

Next time READ.

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