My thoughts on new WW.

O Fallen Scholar··2 votes·775 views

Pretty fun and strong late game. His only big weakness is his disengage. Once you charge in you either get a double kill or die trying. Also is ghost good on him? Many still go for flash but ghost can work too I think. Also did you know that he can CC lock an enemy for 2.50 seconds? That's ridiculously good LUL.

5 Comments

Jbels1 votes

Just from playing him, I can tell you Flash is more worth it. Your W gives you enough MS as it is, and I've never really been in a situation where I thought I needed Ghost when I had flash

VelvetCrotch1 votes

since the ghost nerf i dont take it anymore for ww. (for heca its still viable ofc) imo, ww shines the most late midgame. late lategame its hard to get close to the adc and hard to shred the others.

so i would say, from early to latgame, ww's influence and strength increase rapidly early but fall of slowly lategame.

Starcraft243ver1 votes

Also did you know that he can CC lock an enemy for 2.50 seconds? That's ridiculously good LUL.

Morgana yeah ridiculously good !

By the way unlike old warwick, new warwick is quite meh in late game, but his midgame is really nice.

Dreadlocks1 votes

Buy a item 3742 if you want the effects of summoner 6 imo.. its not really worth it.

Kouga1 votes

I play him with Bloodrazor > BotRK, then 2 tank items based on team comp (typically go Visage for heal synergy and then an armor item dependent on who they got) and then the game is usually over by then. 6th item is whatever I may need. Frozen Mallet if they keep running away, QSS if they keep CC-ing me, etc.

I tried ghost at first. It does add to your R range since it increases MS but the difference seemed minimal, and the startup time after the nerf means you really have to be far away to get use out of it. And it doesn't help you much in getting out of a bad engage. Flash can help clinch an ult if they are a little too far away or it can get you out of a tough spot.

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