Suggestions: Base AD Itemization for Juggernauts
I think Riot should add more BASE AD to items to give Juggernauts a nice corner of Itemization. Riot now it feels like most Juggernauts just go Cleaver/T-Force into Full Tank dipping a bit out of both the pure tank options and pure offensive options to find a in-between. I want to give Juggernauts some more viable options specifically to give them sharper Item direction and some more tailored options that give Juggernauts their intended mix of Beefiness and damage.
WHY BASE AD IS A GOOD DEFINING LINE
+Marksmen and non Juggernauts have a hard time making use of it!
Base AD does not interact with BONUS AD scaling meaning your classic high AD focused champions will avoid these items. Riven,Zed and Fiora will still be better off going high AD focused builds due to scalings. If Riven opted for this kind of itemization she might be tankier but would ultimately sacrifice a large plot of power.
+Synergy with current Juggernaut Itemization
and
+Juggernauts having access to TOTAL AD ratios often means these items will benefit this class in particular but have reduced effect on others
ITEMS THAT SHOULD HAVE THEIR STAT LINE REWORKED TO INCLUDE BASE AD FOR JUGGY's
At the moment this Item is in a weird spot. Makings its initial debut in the Juggernaut class rework this item sees very little play nowadays thanks to it often being unable to compete with items with a similar stat line
. This Item is clearly for Juggernauts who often heavily rely on closing the distance however its stat line is suited more for tanks. The tanks however often don't build Dead Mans due to tanks caring more about the amount of damage they can soak rather than mobility and this item tends to be inefficient compared to other survivability options.to add If a tank REALLY wants to gap close they wont get Deadmans they will get
because often tanks value INITIATION power over stick power.
So in conclusion I really think Riot should re balance this Item for Juggernauts, re balancing the stat line and introducing base attack damage into this items stat line.
MY SUGGESTION:
-125 HP
-15 Armor
+20 Base AD
+Crushing Blow passive now has a additional BASE AD ratio and no longer procs for ranged champions
NEW STAT LINE W SIMILAR GOLD EFFICIENCY 300 HP 45 Armor 20 Base AD
With the removal of Atmas Frozen Mallet has really had trouble standing out among other options . Hopefully this suggested will make it much more viable option when looking for sticking power on Juggernauts and bring Frozen Mallet back to a limelight on low CC bruisers and Juggernauts
+BONUS AD> BASE AD -100 HP +10% CDR +slow now works on all forms of **PHYSICAL **damage with reduced effectiveness for DoTs and spell damage . Auto attacks=40% slow, spells=20% slow,DoT=15% slow. all values are HALVED on ranged champions.
NEW STAT LINE 30 BASE AD 600 HP. 10% Cooldown Reduction
Anyways those are my suggestions for attempting to increase build variety among the Juggernaut class.
or
who rely on combat stats other than Bonus AD completely steamrolling everything while being unkillable (I'll never forget the tank yasuo patches back when he could itemize PD,Tabi and FM while still maintaining his high damage output).
could all be hurt really badly.

scales with bonus AD :(