@Riot/Balance Team May we please talk about Zed?

Desiderium··6 votes·1,425 views

Even if you don't plan on making any changes to him, I want to just talk about him with a Red who is in charge of balance or at least is knowledgeable about the game. I'm not demanding changes. I'm more looking for conversation. @Meddler @Scarizard @CertainlyT

On release, Zed was one of the most balanced champions Riot ever designed, due to reliance on multiple-angled skillshots and dependence on melee range in addition to extreme squishiness. But over time, Riot has slowed down the flow of his kit, including a stealth-nerf in the "buff" that was the increase in his time in his ult's untargetability, which, in reality, just made him even slower. Let's list off everything that they slowed down about Zed, not including the already mediocre speed of his Q (which was meant to be that way, to help it be dodgable)

_ E's cooldown. Went from 3 to 4, nearly identical to his Shuriken's cooldown. Your shurikens are supposed to be something you measure; something you need to be sure to hit before you cast it, due to its slow speed and thin hitbox. So, why does his E, a low-damage melee-range ability, have to have such a lengthy cooldown, on a champion that is built around Energy? Think about it. The intent behind E's design was to be spammed if you have the energy, and if you're in range. How much you can spam it is dependent upon your ability to land a double Q, or a double E, to gain your energy back. So, what sense does it make to make it a 4 second cooldown? I guess it's supposed to try to reduce his split-pushing power, which was extremely strong back in the day. In that case, why not reduce his attack speed instead, and keep the flow and speed and integrity of his kit intact? Oh wait, that is what they did...yet E remains in a nerfed, extremely slow state. Keep this in mind, because you will soon see that Riot has a habit of nerfing things the wrong way with this champion, then nerfing the RIGHT way to get what they were originally after, without undoing the previous wrong nerf. You will see this again when I begin talking about his ult.

_ W's projectile speed. They said that they wanted Zed to think about where he places his shadows, instead of just throwing them willy nilly while making plays. However, all they really did was make it nearly impossible to use W to dodge skillshots, which was about 90% of what made the skill so fun to watch and use. I remember the first day I tried playing Zed after the reduction to his W's speed. I was against a Brand. I could remember always dodging his Pillar of Flame, because he was misplaying and only used it on me whenever I had my shadow up. His bad plays, my good plays. Not anymore. Now, I couldn't dodge his pillar with W unless I happened to have it out somewhere already, which is extremely unreliable, on a champion that isn't meant to have unreliability except in his Q. I got hit with it every time despite the fact that this Brand kept using his Pillar on a target that had his dodgability and mobility open. Except this time...the target didn't have it open. He didn't have that ability anymore. Brand was just doing the first thing he thought, with no heed to my ability to dodge or not. His misplaying, my....inability to make a good play. Riot...you know...for people that like to make articles about "rewarding good play" you seem pretty hypocritical in your balance changes sometimes. Additionally, this serves to further slow down Zed's kit, reducing his integrity as a fast, speedy, reactive ninja.

_ Ult. Remember when I was talking about E, when I said Riot likes to nerf things the wrong way, then do it the right way, without undoing the wrong nerfs? Here we are again. Not only does the untargetability increase slow his kit and flow down even further, Zed no longer has easy ways to regain his energy after he ults, since the shadow spawns where he ults rather than behind the target. Since his E's spam is so dependent on his energy upon engaging, and his ability to regain it...why does the cooldown remain in a nerfed state, despite the fact that he no longer has easy ways to get his energy back? Think about it, seriously. It's to the point where using W to try to get your energy back ends up being a Noob Trap because the energy spent in casting W can give you a net loss in energy regain because of where they moved R's shadow. Yet, despite this, Riot doesn't bother to give Zed more depth in choice, because they are under the belief that buffing a cooldown would buff the character overall. No. Zed is such an intricately made champion. With characters like him, sometimes decreasing a cooldown or increasing some numbers will offer more choice or more intricacy rather than simply making the character more strong and that is what Riot fears, preventing them from making changes to this champion that need to happen.

_Ult and W When The R-back works it's extremely annoying for the enemy team and involves no skill aside from just pressing R. Reworking his ult back to the way it used to be will increase his skill cap and risk and reward altogether making Zed a more balanced champion and making him a lot less annoying (Whee I pressed R and escaped WHEE I'M FAKER WHEEEEEEEEE!!!) I miss when escaping with Zed actually took skill. Can we please make it that way again by reworking his ult back to the way it used to be? 0.35 second untargetability, Zed reaches the target within that time, Zed appears in front of the target with the shadow appearing behind them. If this change were to occur, the W shadow's speed would HAVE to increase, since Zed can't dodge a skillshot immediately after he ults (since his ult shadow is behind the enemy instead of back where he ulted) so he would need that travel time gone for him to be able to do what he needs to do if he's played by someone who knows what they're doing.

_Q The change to his Q a long time ago seems good on paper. It'll do less damage to you if you're hiding behind minions, right? Well. It's also going to do less damage if you hit two champions. You do not get rewarded for skillful play. Since the nerf to the pass-through Q damage, I've lost a LOT of double kills from well-aimed shurikens. When you guys talk about skill and mastery so much, you don't seem to want to reward it very much. Here's what should happen to Q: Keep it the way it is. HOWEVER. If the first target hit is a champion, the shuriken will do 70% damage to other targets it passes through. If it hits a minion first, keep it the way it is now.

EDIT: What's the honest point of downvoting if you're not going to bother countering any of my arguments? I have 3 years of experience with this champion and 4 and a half years of experience playing this game. I'm not biased and I most certainly know what I'm talking about. If you don't believe that, try and refute me or just don't bother downvoting.

Just because you disagree with a topic doesn't mean you need to try and make it look bad for other people. Downvote things that deserve to be downvoted.

EDIT 2: About the new 1 second cooldown nerf to his R shadow...I play Zed because he's a decently high skill cap, skill requiring champion with a lot of on-the-fly and thoughtful adaptability in his kit. Making his mobility binary with that 1 second cooldown will make him really unfun to play, especially in moments where you die from a skillshot you KNOW was coming and you KNOW you would have been able to dodge had that cooldown not been there. I thought Riot likes rewarding skillful play? No? Isn't that what they always talk about? Then why would they make a change like this? Isn't Zed's adaptable, thoughtful mobility his strength? I thought they nerf weaknesses, not strengths, unless they are simply overbearing. His mobility is conditional and predictable.

This doesn't make any sense. They're not going to do it.

And if they do, I will find no more fun in Zed anymore.

I already die a lot to melee autoattacks that still hit me after I shadow dash. I already die a lot to skillshots that should not have hit me if my W's shadow speed wasn't so damn slow. I already die a lot to AoE attacks after I shadow dash out of them. And now they want me to die a lot to skillshots that I DO think about and that I KNOW are coming but REMOVE MY ABILITY TO PLAY AROUND THEM AS A SKILL REQUIRING CHAMPION?

They won't make this change. They're not THAT stupid.

If they do, I won't find Zed fun anymore. I won't be able to handle all the built-in unfun they inject into him anymore.

32 Comments

þang4 votes

I disagree, he's the only assassin that hasn't received a considerable nerf recently and is the only one who can push a tower. I honestly think Riot shouldn't have nerfed many of the assassins they did, but to leave the AD tower pushing assassin standing strong while the AP assassins can't even roam anymore is just stupid. Zed has Tower pushing, AND assassin power that the AP assassins don't have. He still has better map pressure compared to any other AP assassin considering they only had kill pressure, never turret pressure while zed still has both.

Desiderium2 votes

[{quoted}](name=MiIey Virus,realm=NA,application-id=3ErqAdtq,discussion-id=OmlK9seM,comment-id=0000,timestamp=2015-05-05T09:46:33.008+0000)

I disagree, he's the only assassin that hasn't received a considerable nerf recently and is the only one who can push a tower. I honestly think Riot shouldn't have nerfed many of the assassins they did, but to leave the AD tower pushing assassin standing strong while the AP assassins can't even roam anymore is just stupid. Zed has Tower pushing, AND assassin power that the AP assassins don't have. He still has better map pressure compared to any other AP assassin considering they only had kill pressure, never turret pressure while zed still has both.

Leblanc has tons of kill pressure and plenty of waveclear, as does Diana. Diana's poke IS her waveclear. Both are AP assassins who have kill power and pushing power.

Zed's pushing was already nerfed first the wrong way (E) then the right way (attack speed) without ever reverting the wrong nerf to E's cooldown. He's not that great of a tower pusher anymore. He can still do it when he has to, but everyone can, except a couple adc's (Vayne/Ezreal) who are not supposed to have lane pushing power to begin with anyway.

þang1 votes

I never said anything about waveclear, I know it's important to clear waves in order to push a tower but you can't tell me Zed and Leblanc have anywhere near similar pushing power. When's the last time you saw a splitpushing leblanc take a tower? Of course she can clear the waves as can nearly any mid laner but Zed can push a tower himself. If you leave mid lane at the wrong time against a zed, your tower is gone in 1 wave. Can't say the same about Leblanc, Fizz, Kat, etc.

Also, just wanted to let you know I didn't downvote the thread, I'm just here for the discussion and mainly because I'm sad to see many of the AP assassins getting nerfed like Kassadin

Desiderium1 votes

[{quoted}](name=MiIey Virus,realm=NA,application-id=3ErqAdtq,discussion-id=OmlK9seM,comment-id=000000000000,timestamp=2015-05-05T10:13:28.641+0000)

I never said anything about waveclear, I know it's important to clear waves in order to push a tower but you can't tell me Zed and Leblanc have anywhere near similar pushing power. When's the last time you saw a splitpushing leblanc take a tower? Of course she can clear the waves as can nearly any mid laner but Zed can push a tower himself. If you leave mid lane at the wrong time against a zed, your tower is gone in 1 wave. Can't say the same about Leblanc, Fizz, Kat, etc.

This is just one of the reasons why his attack speed was nerfed. It's really not an issue anymore. If you're going to complain about Zed's tower killing power...especially after the attack speed nerf (it's also important to remember that he has no abilities that work against turrets) then what about Talon and his Q? Jayce with his Hyper Charge and Hammer autoattack? If Zed's tower killing is your only problem with him, you will have a nightmare against these two characters.

þang1 votes

I don't have a problem with anything about Zed, he's a strong champion with tons of map pressure which is why you see him in LCS. Clearly he's well balanced if he's doing well in these matches. When's the last time you saw a Jayce in LCS? besides, you don't build any attack speed items on Talon or Jayce so their abilities aren't that odd to me where as BORK is almost always first item for Zed. He's still got stronger tower pressure than the AP assassins which was my original point which makes any comments about an AD champion irrelevant, I wasn't trying to compare him to Jayce or Talon I was comparing him to some of the champions I mentioned above.

Desiderium1 votes

[{quoted}](name=MiIey Virus,realm=NA,application-id=3ErqAdtq,discussion-id=OmlK9seM,comment-id=00000000000000000000,timestamp=2015-05-05T10:21:02.199+0000)

I don't have a problem with anything about Zed, he's a strong champion with tons of map pressure which is why you see him in LCS. Clearly he's well balanced if he's doing well in these matches. When's the last time you saw a Jayce in LCS? besides, you don't build any attack speed items on Talon or Jayce so their abilities aren't that odd to me where as BORK is almost always first item for Zed. He's still got stronger tower pressure than the AP assassins which was my original point which makes any comments about an AD champion irrelevant, I wasn't trying to compare him to Jayce or Talon I was comparing him to some of the champions I mentioned above.

Which I did also mention. Wave clearing naturally translates into tower killing. What Leblanc and Diana lack in pure attack speed they make up for with their insane wave clear. You can't leave Diana alone just as much as you can't leave Zed alone.

Also, a primary reason why AP assassins don't usually have insane waveclear is so you're not forced to fight them in lane and eventually die to them because you can't go back to get magic resist. Meanwhile Zed's Energy mechanic forces him to choose between pushing the wave or poking you; and its regeneration time allows you to know when it's safe to go back along with the status of the wave. Also when he decides to push your wave he's losing his shadow. If he doesn't shadow, he'll push the wave significantly slower.

I just don't see how you see his tower pushing as a problem compared to AP assassins who do have very strong tower pushing and kill potential.

þang1 votes

I just feel like Zed has 2 options, attack a tower or roam for a kill. Almost every time I match against a Zed, when he decides to attack a tower, it's gone before I get back to lane. And I know from my experience playing Kat or Fizz, when I decide to clear waves while Zed went B or to roam, his tower is still up by the time he gets back. I understand wave clear has a big impact on tower taking but the amount of bonus damage Zed can add to minion damage against a tower means he can take a tower in the time it takes someone to go B and walk back to lane whereas, Diana or Leblanc will not have the same result. Yes the turret will lose a significant amount of health if the turret is left with them as it would be against any champion but the difference is huge for Zed. If you play Zed you can generally make it back to tower before a Diana takes it with minions, if you play Diana you generally don't have enough time to B and walk back to lane and save the tower if Zed is pushing with his minions. That obviously just shows the importance of timing your B of course but I still think he has much stronger split push potential, especially late game compared to the AP assassins and you see this play style with Zed a lot in competitive play because it's extremely effective with him compared to any other mid laner.

I also have to mention Zed's escape potential is better than a champion like Diana. Leblanc, not so much obviously but I guess I just feel like the champ is well balanced with others like Leblanc. I would like to see AP fizz come back and really wish Kassadin's ult didn't take such a beating.

With that, I have to say I'm off to bed and I don't check the forums often so I may miss your reply, but I wish you luck with your thread :-)

Photos of Ghosts1 votes

His attack speed nerf was pretty ridiculous and didn't prevent Zed players from still building Botrk.

þang1 votes

I know but you can still see is success in competitive play with Zed in his current state so it seems like they did a pretty good job in terms of competitive play.

Desiderium1 votes

[{quoted}](name=MiIey Virus,realm=NA,application-id=3ErqAdtq,discussion-id=OmlK9seM,comment-id=000000000000,timestamp=2015-05-05T10:13:28.641+0000)

Also, just wanted to let you know I didn't downvote the thread, I'm just here for the discussion and mainly because I'm sad to see many of the AP assassins getting nerfed like Kassadin

I know and I appreciate it which is why I didn't mention your name or quote you. I was targeting the people who are downvoting without refuting anything I'm saying about Zed's balance history or my suggestions about his kit feel better again and be less aggravating and take more skill like it used to.

LifeCyclesTWA2 votes

Here is a comment I left on another thread:

"I think people only call Zed OP because the game is overpopulated. Back in S1 us players would have tagged Zed as a "QSS" champ and moved on. Zed is basically an AD Malzahar, if you don't build QSS vs Malzahar you will get ulted and die. If you don't build QSS vs Zed you will get ulted and die. If you do buy QSS, these champions lose a drastic amount of power.

Because the game is overpopulated though, people that lack any knowledge of the game neglect buying QSS and then bitch about him on the forums, which leads to a loud outcry of morons. These morons are what ruin the game and get champions that we all know and love nerfed to the ground. Hopefully this doesn't happen to Zed, all the other Assassins have taken a hit. I agree in that Zed is the most fairly balanced Assassin in LoL."

....

Its sad. Riot is basically removing or nerfing any champions that can burst/assassinate a target for being out of position. Blitzcrank? Nerf. Talon? Nerf. LeBlanc? Always getting screwed with. Kassadin? Nerf.

Its horrid.

Desiderium1 votes

What's the honest point of downvoting if you're not going to bother countering any of my arguments? I have 3 years of experience with this champion and 4 and a half years of experience playing this game. I'm not biased and I most certainly know what I'm talking about. If you don't believe that, try and refute me or just don't bother downvoting.

Just because you disagree with a topic doesn't mean you need to try and make it look bad for other people. Downvote things that deserve to be downvoted.

Photos of Ghosts1 votes

The should cut his attack speed in two, then do all this. AD Assassins should be casters, not build BotrK.

Also, please a better itemisation for ad casters. And it would be nice if Essence Reaver worked also for energy.

Desiderium1 votes

[{quoted}](name=Photos of Ghosts,realm=EUW,application-id=3ErqAdtq,discussion-id=OmlK9seM,comment-id=0002,timestamp=2015-05-05T10:37:44.897+0000)

The should cut his attack speed in two, then do all this. AD Assassins should be casters, not build BotrK.

Also, please a better itemisation for ad casters.

His attack speed is already in a mediocre state since the nerf.

Bork being uniquely effective on certain champions isn't really a bad thing. Righteous Glory and Talisman of Ascension are great on Jayce when built bruiser but he's nothing like a tank or a support. Zed isn't an adcarry or a bruiser but bork complements his kit nicely. It's not a bad thing. It's just special.

With that said, I actually rarely built bork on Zed before the attack speed nerf. The attack speed nerf is what made me start building bork on him since I never did before, and his base attack speed and growth are so horrible now.

I don't see anywhere to fairly take power away from him in exchange for the changes I suggested. The ult rework is already an arguable nerf anyway. Especially if it goes through without his W's speed increasing again. He will be absolutely shafted without it every time he ults someone.

Essence Reaver for Energy would be an awesome idea btw.

Photos of Ghosts1 votes

He would just need a much faster autoattack animation and his attack speed could get nerfed to the ground.

Desiderium1 votes

[{quoted}](name=Photos of Ghosts,realm=EUW,application-id=3ErqAdtq,discussion-id=OmlK9seM,comment-id=000200000000,timestamp=2015-05-05T12:35:39.705+0000)

He would just need a much faster autoattack animation and his attack speed could get nerfed to the ground.

This would be good for makign sure he lands his passive during an assassination, but it would destroy his ability to farm (especially under tower) and make his dueling non-existent, which is a bad idea.

Photos of Ghosts1 votes

He could farm much more easily on the contrary. Walk nearby, click a minion, boom you killed it. Then you just wait slightly longer. For lategame he has his Q (and since he would build pure AD it would deal much more damage than now)

Sockenfreack1 votes

I didn't even bothered to read it completely. I play hI'm quiet a bit... And a almost have a 20/2 KDA... Did u see what zed can do in lane? What he does to a team without 3 tanks? If the team has no peeling power their adc is a goner. And they can't stop u. Their mid is dead too. I zone my lane oponent so hard they can barely farm. It's normla for me when I play zed to be 2/3 level ahead of my enemy laner. If he stays in lane I kill hi if he goes back he loses XP Gold and maybe a turret. You complain about his shrunken.... A little prediction skill Is needed sure.. I have no problems landing them. The e? If u could spam that in lane every oponent gets shred down in sec. Shadow towards him e q e or what? In the early game that would be half of a average midlaners health. Let's take a look at other midlaners. Ahri- Hard poke q, e has a longer cd, her w increases zoning power b/c u get punished Imedialty for walking upon minions to farm. Her ult. q e w r r q r means u go in deal shitloads of damage and the last "flash" to get back out. ( that's basically zeds w r comb or has the same effect) Yasuo- Q pokes good, w defense, e totaly op mobility. R...well it's just slightly op in team fights. U have them airborne while u and ur team inflict free dmg. Then u swooosshshh away with ur e (Ohh look is another easy escape after an engage, sure u have to make sure minions are there) Talon- I worn compare hi cuz I never played him a lot. Akali- Q mid ranged poke w a slow and a sped up for u and invisibility, e AoE dmg r most op dash in the gMe and tons of dmg. (Big surprise....she can just dash back out to a minion )

I think by now the pattern is there. They are assassins. It's their job to go in deal dmg and go out before they get caught. Have some heavy cc and they are done for good ( Exept they are fed enough that they can 1v5 :D)

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Yatsufuså1 votes

Riot: "No."

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Desiderium1 votes

About the new change to his ult...

I play Zed because he's a decently high skill cap, skill requiring champion with a lot of on-the-fly and thoughtful adaptability in his kit. Making his mobility binary with that 1 second cooldown will make him really unfun to play, especially in moments where you die from a skillshot you KNOW was coming and you KNOW you would have been able to dodge had that cooldown not been there. I thought Riot likes rewarding skillful play? No? Isn't that what they always talk about? Then why would they make a change like this? Isn't Zed's adaptable, thoughtful mobility his strength? I thought they nerf weaknesses, not strengths, unless they are simply overbearing. His mobility is conditional and predictable.

This doesn't make any sense. They're not going to do it.

And if they do, I will find no more fun in Zed anymore.

I already die a lot to melee autoattacks that still hit me after I shadow dash. I already die a lot to skillshots that should not have hit me if my W's shadow speed wasn't so damn slow. I already die a lot to AoE attacks after I shadow dash out of them. And now they want me to die a lot to skillshots that I DO think about and that I KNOW are coming but REMOVE MY ABILITY TO PLAY AROUND THEM AS A SKILL REQUIRING CHAMPION?

They won't make this change. They're not THAT stupid.

If they do, I won't find Zed fun anymore. I won't be able to handle all the built-in unfun they inject into him anymore.

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