Could it be possible to give HP/MP restore to all smite bonuses?
It feels awkward that when I play a fast clearing jungler I miss out on the smite bonus from Red/Blue because I clear it before smite is up. It severely hurts fast clearing junglers who lack sustain like Amumu and Shyvana to not get the smite heal from red buff. It seems like its punishing them for playing to their strengths. By lategame, the smite bonuses from red and blue become useless because you sustain enough from items. If HP/MP restore was added to all big monster smite bonuses, then Red buff and Blue buff could get more unique smite bonuses that don't become useless lategame.